What's in the Cellar
Details
Title: Cult of Chaos - "What's in the Cellar: A One Hour Demo Scenario for Call of Cthulhu" (2017)
Pages: 18
Author(s): John Hook
Editor(s): Mike Mason
Layout: Nicholas Nacario
Setting: 1920s
Appears in: link
Summary
Arthur Blackwood, an influential New York attorney, has contacted his cousin in a desperate plea to find evidence that will clear his good name, when a vacation ends in terror and tragedy, leaving Arthur to be found disoriented and wandering the North Ash Trail, his arms and chest covered in blood, and Rose's body missing.....
Links
Link to outside reviews or helpful pages.
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Spoiler Section (Highlight to Read)
Arthur Blackwood, an influential New York attorney, has contacted his cousin in a desperate plea to find evidence that will clear his good name, when a vacation ends in terror and tragedy, leaving Arthur to be found disoriented and wandering the North Ash Trail, his arms and chest covered in blood, and Rose's body missing.....
References
Player Handouts:
- Cellar Papers 1 - Grisly Whitehall Murder
- Cellar Papers 2 - Diary Entry
- Cellar Papers 3 - Scrap of Paper
- Players' Cellar Map (and Keeper's Map with key)
- Pregen Investigators:
- Clarke, Author
- Rumberger, Private Detective
- Dr. Pennyworth, Psychologist
- Hughes, Architect)
- Scrapbook Entries (titles only, with description of contents to be provided by keeper)
- Description of Painting of Wizard Milton Blackwood
Locations:
- Whitehall, New York; Blackwood cabin basement
Creatures:
- Wizard Milton Blackwood (mentioned in background)
- The Creature of Darkness, Manifestation of Hate and Malice
Tomes and Artifacts:
- Wizard Blackwood's Diary
- Scrapbook of Blackwood Good Luck Articles
Comments
Keeper Comments
Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.
- This demonstration scenario is intended for use at conventions, gaming clubs, and events for the purpose of introducing new players to the fun of Call of Cthulhu. Designed to be played in one hour, it accommodates from two to four investigators; pre-generated investigators are provided in Appendix B.
- CoC:Scenarios
- CoC:1920s scenarios
- CoC:Scenarios set in New York state
- CoC:Sorcerer scenarios
- CoC:Beginner scenarios
- CoC:One-session scenarios
- CoC:Mythos-light scenarios
- CoC:Location-based scenarios
- CoC:Tentacle Monster scenarios
- CoC:Scenarios suitable for single players
- CoC:Scenarios suitable for small groups
- CoC:Friend in trouble scenarios
- CoC:Haunted house scenarios