Demon Wind (1990 film)

From [YSDC] The Veiled Society
Jump to: navigation, search


"Now You See it. Now You don't. Now You're DEAD! There's Something Deadly in the Air, and it'll Blow You Away!" With the need to investigate the mysterious death of his grandparents, Cory and his friends assemble back to the old farm where it all began, sixty years earlier.


Scene from Demon Wind (1990 film)...
  • Release Date: 1990
  • Country/Language: US, English
  • Genres/Technical: Horror
  • Setting: Modern USA
  • Runtime: 1 hr 36 min
  • Starring: Eric Larson, Francine Lapensée, Rufus Norris
  • Director: Charles Philip Moore
  • Writer: Charles Philip Moore
  • Producer/Production Co: United Filmmakers, Demon Wind Productions Ltd.
  • View Trailer: (link)
  • IMDB Page: (link)


MPAA Ratings

  • Rated: R (for moderate Violence and generally mild Profanity, Adult Content, and Nudity)

Tentacle Ratings

A rough measure of how "Lovecraftian" the work is:

  • Ss___ (One and a Half Tentacles: Barely Lovecraftian)

It's basically a sort of Evil Dead rip-off, with "Deadite" style demons emerging from a supernatural portal to terrorize an unusually large group of teen victims in a remote cabin in the... mostly treeless hills? as they investigate the strange disappearance of one kid's grandparents. The demonic dialogue is, in comparison to that better-known model, rather conventionally Judeo-Christian in nature, but something approaching the right mood is in there somewhere, and the whole thing could have been converted to a passable Lovecraftian horror with the substitution of a few of the usual references to Yog-Sothoth and the Necronomicon.

Note: This rating is not intended as a measure of quality, merely of how closely related to Lovecraftian "Weird" fiction the work is.


Review Links:

  • Jacob Davison at iHorror (link) - "I think I've found one of the absolute bonkers horror movies to ever enter my eyes and my very soul.... Demon Wind is quite clearly gleamed from more classical 'cabin in the woods' style horror movies like Evil Dead (1981 franchise) with several characters becoming possessed and mutated, mixed with the gonzo gore and supernatural elements of Lucio Fulci's Gates of Hell Trilogy (1980 franchise) films like City of the Living Dead and The Beyond. Featuring slimy ghouls, bizarre transformations, space and time warps, creating a bizarre mix of archetypes and tropes and so much more…"
  • Josh G. at Oh The Horror! (link) - "The best way to describe Demon Wind to a horror fan that has not seen it in one sentence would be to call it A bad version of Night of the Demons'’. Entertaining, but bad."
  • Mitch Lovell at The Video Vacuum (1.5 Stars) (link) - "Demon Wind is a bad Evil Dead rip-off. It’s overlong, dull, and often doesn’t make a lick of sense. The kills quickly get repetitive as does the make-up on all the possessed people."

Synopsis (SPOILERS)

 Spoiler Section (Highlight to Read)

A man's investigation into his long-dead grandparents' demise leads him and a group of friends to the haunted family farmhouse and a date with a demon and its army of ghouls, who besiege the farmhouse by night and begin killing the characters off one by one in something of a cross between "Evil Dead" and "Night of the Living Dead", while the characters, magically trapped on the property, are unable to leave. It turns out the property was once the retreat for a cult lead by a demonic preacher, and the return of the man to his family's abandoned property puts the pieces in place for the Demon to fulfill its interrupted plan to corrupt and conquer the world.


Comments, Trivia, Dedication

Associated Mythos Elements

Keeper Notes

  • This is basically the usual "cabin in the woods" setup: the investigators are lured into staying at a remote cabin in the woods, where they find some ancient sealed-evil-in-a-can has been released to kill victims off by night; in this case, the main plot hook is that the investigators are called in to help someone find his vanished grandparents. The unique gimmick here is that the grandparents and other locals were members of a Mythos cult who had come to this remote area to worship a Great Old One of your choice, and the grandmother was a witch who, concerned for the safety of her children, warded the cabin against the forces of evil, and obtained the last surviving Daggers of Megiddo with which to banish the evil back to The Other Side; the warding results in warped time and space - the investigators cannot leave the property, they're safe in the cabin while it is warded, but the cabin exists at several different points in time and space at the same time - the investigators' present (which they leave after entering the long-abandoned, burned-out, and ruined cabin), the moments just after the witch warded the cabin and her children were rescued (when the investigators spend most of the scenario; the cabin appears to have been freshly abandoned), and a time before the cabin was warded (when the cabin is being besieged by Deadites trying to sacrifice the grandparents' children) - the investigators are vulnerable whenever the time has shifted to the siege before warding, when they can see ghostly versions of the besieged family, as well as demons and deadites and evil ghosts of the cultsists); the investigators will have to break the witch's warding to escape the time and space warp and go home, but dare they release the evil which the warding has trapped here? The Dagger of Megiddo might help defeat the Great Old One, but it's dangerous and difficult!