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  1. I'm hungry to play Trail of Cthulhu/GUMSHOE games, as well as classic CoC (7th ed or earlier) and Delta Green, as either player or GM. Stuck in Budapest right now, which limits my options chiefly to online, and timezones to UK/EU, though I might be able to work with US.
  2. I'm seeking a single additional player for my Masks of Nyarlathotep play by forum game, which will be beginning on the play@ysdc forums at https://www.callofcthulhu.org.uk/pbp - The game will use the 7th Edition rules and the new 2018 edition of Masks, including the new Peru prologue. I currently have five players, but I'd like to begin with six if possible. I'll help out with any character gen issues, so you don't need access to the 7th edition rules yourself to join in. If you're interested then the recruitment thread is here - any new member on the forum should be able to post in that thread, if you have any trouble registering though, then just reply here instead - I'm an admin on the play@ysdc forums, so hopefully I can sort out any registration problems. The actual sub-forum for the game is here, only validated accounts can post in the game forums, but you'll be able to see the character gen posts by the other players, and I'll validate your account as soon as you've posted to the recruitment thread. This will be third attempt to run Masks as a play-by-forum game, the previous two had mixed results (I've also run the campaign successfully as a tabletop adventure): My first attempt ran successfully for a few years on those forums - we finished the first chapter and got most of the way through chapter two. I made the mistake of adding a few too many players, including a group of police characters who investigated in parallel - while at the same time running another forum game of BtMoM which had reached the juicy bits in Antarctica - it got too much to handle and both games stagnated. None-the-less that Masks campaign was probably the best roleplaying adventure that I've been involved with, and several of the player were recruited from this forum, rather than being existing play-by-forum players, so I thought I'd look here again! The second attempt never really got going, a real-life family tragedy a couple of years ago took me away from the game and kept on restricting my spare time until recently. Barring any future tragedy, I should be fine to post regularly for years to come now, and won't let this game outgrow my capabilities, so I'm confident of making it to the end this time as long as the players remain interested - and most of the current five players are long time members of the play@ysdc forums so that looks good.
  3. The Pelgrane-licensed Black Book from Northland Creative Wonders is online and ready for people to use to create and annotate GUMSHOE PCs. While I'm in the process of trying it out, it's made a solid first impression on me. Basic creation character is free and comes with these features: Printable Sheets Unlimited Characters Mobile and Desktop Friendly Ability Sorting/Filtering Character Portraits Supported Games: Trail of Cthulhu*, Night's Black Agents** (more to come) The "Player" package costs a $20/year and offers these options for online play: Spend Ability Points Refresh Some of/All of Them Track Health, Stability, Sanity Character Notes (Offline Access and Die Rolling are promised soon.) The forthcoming "Game Master" subscription, which will include the "Player" package, is projected for release this autumn and will have: View Player Character Sheets Live Character Matrix QuickShock Combat Customizable Ability Lists Incidentally, the Black Book is a product by the same software team behind Storybeats.io, the Ennie-nominated narrative-mapping software tool inspired by Robin D. Laws's Beating the Story and Hamlet's Hit Points. * With Pulp and Purist Mode, Occupational Abilities, Occupational special features, and Credit Rating Bands ** With Previous Patron and MOS, Background Ability Rating suggestions, Cherries, Special Weapons Training, Covers and Contacts
  4. Hello Gentlemen My name is Barrington "Barty"...I am interested in playing by email or finding a group in Bournemouth I feel that I would enjoy games along the lines of 7th Edition and Pulp Cthulhu Would like to hear from anyone that can offer me a place in a game For full disclosure I am also interested in skirmish wargaming , Steampunk , Pirates , figure designing and model making Thankyou
  5. Since so many of the friends whom I used to RP with are now widely spread apart, I've been thinking about taking the step of running a CoC campaign online. After looking into it a little, I'm aware of websites like Roll20, virtual tabletop software and hybrid VoIP/Text systems like Discord, but I started thinking about what you lose by moving CoC from tabletop to virtual playing spaces. One of the main 'con' points for me was the loss of interaction with physical props by the players... So, I was wondering, how do other Online Keepers who've faced this problem handle props when running a virtual game?
  6. Is there a play by forum feature on this site?
  7. Hello, Yog-Sothoth patrons. I come tonight with a message. An advertisement, if you will. One of carnal delight and fiendish horror- of savage ballad and sorrowful tale. When a glorious star bursts under the pressures around it, it takes many a year for its light to fade and flicker away- and, in the seminal year of 1922, the controversial star of Oscar Fingal O'Flahertie Wills Wilde burst and pulses with a uniquely glorious light. However, it is also in this very year (at least, in this story) that shocking evidence emerges from the crime scene of his former publisher, that a work of Wilde's went still unpublished for many years. Penned in the haze of his Parisian slump, it could very well be a compilation of laudanum-fueled inanity- or, it could be the very key that opens wide the narrow veil of human perception. Such that men, or other figures, shall kill for it. The signs in Paris are rising, alongside the calling of men in the street. The chosen, the key, the victim, the stage. The word. The name. The ruler. The masterpiece. As you might have guessed, this is a campaign ad- for a Wilde-inspired one, in truth! This is a campaign I've wanted to run for so long, and I've been running it successfully for a good while now- however, we've unfortunately had a high turnover of willing players. If you're game for a suspenseful campaign of horror, intrigue, aberrant creatures, chases on all manner of vehicles, and handbags, this may very well be the game for you. If you're interested, please post a reply below- or, indeed, in the 'listing discussion' section of the campaign's official ad listing on Roll20: https://app.roll20.net/lfg/listing/94729/de-profundis-a-tale-of-wilde-and-woe I'll see them either way! Regardless, and in short, if you love narrative-focused gaming with a really friendly and engaged group of people, you'll fit right at home- no prior experience of Wilde or RPG's required. Hope to hear back from you! Your Keeper of Esoterica & Lore, Alasdair S. Goudie 'All trials are trials for one’s life, just as all sentences are sentences of death; and three times have I been tried. The first time I left the box to be arrested, the second time to be led back to the house of detention, the third time to pass into a prison for two years. Society, as we have constituted it, will have no place for me, has none to offer; but Nature, whose sweet rains fall on unjust and just alike, will have clefts in the rocks where I may hide, and secret valleys in whose silence I may weep undisturbed. She will hang the night with stars so that I may walk abroad in the darkness without stumbling, and send the wind over my footprints so that none may track me to my hurt: she will cleanse me in great waters, and with bitter herbs make me whole.' -Wilde, 'De Profundis' (Of The Depths).
  8. Hi! Was wondering if there are any online gamers looking for newbies to play a short game? phil
  9. 21yr old male looking for a game of Call of Cthulhu to play via Skype or other video/audio apps. I was part of 1 session of Delta Green via Skype when I was 17yr old, and have loved CoC ever since, and it is my favorite RPG. I have mostly played Keeper for my friends over the past 3 years and haven't had much chance to play a character. I own the 7th edition core rule book and am currently running Amidst The Ancient Trees with my band members, and am currently in the works of writing a campaign with my bass player who has been a hardcore D&D player for years now. I have been Keeper about 6 to 7 times over the past couple of years, with the past month being my most consistent play with my band members getting together 3-4 times. I have studied the core rule book and feel very confident with the rules and mechanics. Still, I can't get enough of this game! Anyone out there looking to put together an online game of Call of Cthulhu, or have room for me in their on going campaign? Hit me up! -Justice Blaze
  10. Hi all! My friend and I are new to CoC. We've bought several 7e books, and have read through the rules several times. Although I'm used to running D&D games, I feel like I need to see a game in action before GMing a CoC game. So I'm looking to see if anyone would be interested in GMing us a short online game so we can learn firsthand. If you're interested, give me a shout! P.S. We're very interested in Delta Green as well.
  11. Hi folks, My group is having to take a break from Roll20 due to life. We are instead going to make an attempt at doing some forum play to continue our way through "The Things We Leave Behind." I haven't run any PBP or Play by email things before. Any suggestions on a good site to use? Also, how do you handle private conversations with investigators/players? Do you just use a spoiler button, or do you have separate threads? Should players roll on their own or use a public dice roller? I trust my players, but I'm just wondering what y'all do. Thanks for any input. Hug n Shugs, Spookymizu
  12. This site is Japanese CoC unofficial site. Japanese CoC official don't have official site. http://seesaawiki.jp/trpgyarouzu/ This page is Japanese CoC official supplement and scenario page. http://seesaawiki.jp/trpgyarouzu/d/%b4%fb%b4%a9%a5%eb%a1%bc%a5%eb%a5%d6%a5%c3%a5%af%a1%a6%a5%b5%a5%d7%a5%ea%b0%ec%cd%f7 This page is Japanese Interim CoC scenario timeline. http://seesaawiki.jp/trpgyarouzu/d/%b8%bd%c2%e5%c6%fc%cb%dc%a4%cb%b1%f7%a4%b1%a4%eb%a5%b7%a5%ca%a5%ea%a5%aa%bb%fe%b7%cf%ce%f3
  13. I'm looking for a few brave souls to join me in tackling the classic campaign Shadows of Yog-Sothoth. I will be using the Sixth edition rule book, the sessions will hopefully be twice a month on a Sunday (starting from Sunday the 12th of November) and last for around two hours, I'm hoping that a seven to nine pm slot works. (G.M.T) and it will be over the internet using Hangouts and Roll20. If interested reply below and lets see what we can get going.
  14. fluffy

    Hexagonal Phase

    Tune into BBC Radio 4 extra for this series based on ‘And another thing’ the sixth book in the Hitchhikers trilogy. Comfy as a truly comfy armchair together with restraints and electrodes. And!!! It includes Jon Culshaw as Cthulhu. https://www.bbc.co.uk/programmes/b03v379k/broadcasts/2018/03
  15. Hi, anyone with knowledge of roll20 planning to set up any CoC games on that system? Really want to get back into CoC. Local groups are full, struggling to see how else I can get to play (solo adventures!?)
  16. Hi there, I'm Pete. I haven't played since 2011, and am itching to get back into the game. The last game I played was a mind bending Delta Green campaign. If there are any groups in the Manchester/Bolton area looking for extra players, I'm your man. Alternatively, I could play over Skype/Google Hangouts. thanks for reading Pete
  17. Hopefully starting a more one shot oriented group starting on Sunday the 18th of February I'm aiming for a two hour slot starting at 19:00 G.M.T. Planning on getting a G+ Community page up and running which will hopefully have extra information and any house rules etc. The game will be run using the Sixth edition rule set. If you are interested please post below and if enough people show interest I will get cracking.
  18. Hello! My name is Jamie and I am currently the producer and director of an upcoming short film adaptation of The Music of Erich Zann. One common theme in most of Lovecraft's stories was his ability to build an atmosphere and we believe that "The Music of Erich Zann", does this better than most. The way in-which he describes the Rus d'Auseil is vague and mysterious and we believe this makes it so interesting to adapt to film. We want to make the hotel seem alive in this story and and give the impression that it is the building that is partly manipulating the protagonist. Our plan is to build our own set so that we can not only construct our vision for what the hotel may have looked like, but also it allows us to be able to experiment with all different factors (camera, lights, etc.), to make the hotel seem as creepy as possible. We recently launched an Indiegogo campaign to help us raise the funds that we will need to make the film how we want to. We also want to get the Lovecraft community involved in this and will happily welcome any feedback on the project from now, right until the final cut of the film. Our final aim for the project is to have it entered in various short film festivals around the world, such as: NecronomiCon, the HP Lovecraft Film Festival and CthulhuCon , and so much more. You will be able to find much more information on the film, rewards, and the crew through the main campaign page: Link: https://www.indiegogo.com/projects/t...r/x/17934293#/ Thank you for taking the time to read this, Jamie.
  19. Now for Fantasy Grounds virtual tabletop... Doors to Darkness Doors To Darkness provides five scenarios written especially for beginning Keepers and players of Call of Cthulhu. Here you will find horror, mystery, investigation, ghastly monsters, strange magics, and forgotten secrets, as well as plenty of advice about how to run the adventures for best effect. As well as the scenarios, an essay by Kevin Ross details a wide range of hints and tips on running Call of Cthulhu - guidance any Keeper, new or experienced, will find very useful. This product includes: The Darkness Beneath The Hill - A friend's house renovation project leads to unexpected discoveries in Providence, Rhode Island. Genius Loci - Not all is well at Danvers State Lunatic Asylum and it's down to the investigators to heed a friend in need’s cry. Servants of The Lake - The hunt for a missing person reveals ancient secrets in the wilds north of Kingsport. Ties That Bind - Strange rock formations have been found in Mrs. Carrington's prized fountain. But these are like no rocks seen before! None More Black - The death of a Miskatonic University student leads the investigators into unsavoury neighbourhoods and dark business dealings. Also included are ten diverse and ready to play investigators, allowing players to dive straight into the mysteries contained within Doors To Darkness. Lastly, just because these scenarios are written with new players in mind, don’t expect them to be a walk in the park! Those who dare to open the doors to darkness will discover just what secrets and dangers lie within! You must have a copy of the Call of Cthulhu Keeper Rulebook 7th Edition to fully enjoy these scenarios. Authors: Brian M. Sammons, Glynn Owen Barrass, Charles P. ZaglanisArtists: Victor Manuel Leza Moreno, Jonathan Wyke, M Wayne Miller, Pat Loboyko, Eric Lofgren, Loic Muzy, Celeste Burcham Converted by: Colin Richardson Designed for Fantasy Grounds version 3.2.2 and higher. Price: $17.99 USD Source: https://www.fantasygrounds.com/store/product.xcp?id=CHA23148FGCOC7E
  20. Hey folks, I’ve written a review of the new “Harlem Unbound†setting for Call of Cthulhu (and Trail) over at Reckoning of the Dead. I found this book very inspirational—let us know if you’ve read it and what you thought! Cheers, Noah https://reckoningofthedead.com/2018/01/17/hellfighters-and-hepcats-a-review-of-harlem-unbound/
  21. Pulp Cthulhu is now available in electronic form for Fantasy Grounds [virtual tabletop system]. Pulp Cthulhu Two-Fisted Action & Adventure Against The Mythos Calling All Heroes! It’s Time To Take The Fight to Cthulhu! Pulp Cthulhu is a game of two-fisted adventure, weird science, dark deeds, and brave heroes. With this book, some roleplaying dice, and the Call of Cthulhu rulebook, you have everything you need to adventure and explore games set in the pulp genre. Tired of your investigators dying in quick succession when jaunting around the world in a desperate bid to save humanity? Wishing that sometimes your investigator could make a stand instead of hiding and waiting for the eldritch horror to pass? Pulp Cthulhu ups the ante and provides you with tougher, more capable heroes—ready to take on the villainous machinations of the Cthulhu Mythos! Here you will find an adapted character generation system, rules for psychic powers, sanity, augmented skills, and weird science, as well as tips for Keepers on developing and running pulp-style games. Also, you will find information on "the Pulps" themselves and the 1930s era when America was in the grip of the Great Depression and on the road to World War II. A collection of pulp villains and monsters, and a range of pulp organizations provide the Keeper with a firm basis for running pulp style scenarios and campaigns. Four action-packed scenarios round out the book, getting your Pulp Cthulhu games started with a bang. The guidance in this book means that you can apply the Pulp Cthulhu rules to any setting and time period, enabling Keepers to bring the flavour and action of pulp to the classic 1920s or modern-day eras, as well as anywhere else they see fit. A Time For Heroes And A Time For Adventure! Authors: Mike Mason, Alan Bligh, James Lowder, Jeff Tidball, Glyn White, Paul Fricker, Wolfgang Baur, Matt Sanderson, Scott Dorward, and Dan Kramer. Converted by: Ian Ward and Damian Hupfeld Designed for Fantasy Grounds version 3.2.2 and higher. Price: $22.99 USD Source: https://www.fantasygrounds.com/store/product.xcp?id=CHA23107COC7EFG
  22. We are seeking new players for our Eldritch Magical World of Darkness Play-by-Post Game. We also utilise Discord for our community connections. This is a teaser from our game: If the idea of dark creatures with dark aspirations makes you uncomfortable, turn around now. Perhaps look elsewhere for the stories you want. Sometimes bad things happen in life, and they're likely to happen here. BE WARNED! However, if you like stories about clever and reasonably attractive dark wizards and witches, backroom deals, Eldritch Horror, and things that go bump in the night, if you have the courage of a hero or the sinister mind of a villain, then please have a seat and start reading. Don't let the name throw you off, we're a mixed universe. Website: http://www.hogwartsbynight.com If you know of anyone who may be interested, we'd appreciate a pass along! Thanks!
  23. A few weeks ago myself and a friend recorded an actual play of the Cthulhu Confidential scenario 'The Fathomless Sleep'; it was a lot of fun and if you're interested in hearing the results you can find the first episode here:
  24. The People's Guide to the Cthulhu Mythos A GUIDE TO THE HORRORS THAT LURK IN OUR COLD, UNCARING, AND INFINITE COSMOS. Hosted by D.B. Spitzer(Rev. Danno) A semi-alphabetical guide to the Cthulhu Mythos from dubious sources. Check it out here on iTunes. Only one episode so far, and the first time I've made a podcast. But I'm adding new episodes very soon. A multi-parter on Azathoth up next. Best, Rev. Danno
  25. Call of Cthulhu/Delta Green group looking for new players. Eastern Standard Time, Mondays 5-8 (sometimes shorter sometimes alittle later, willing to redo time and day for new players). The rest of the group has only played CoC three times and will be doing the first Delta Green campaign of ours next, Lover In The Ice. We play on skype with our OOC on facebook but we can move the facebook chat if you prefer.
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