From Raven God Games comes Eldritch Tales: Lovecraftian White Box Role-Playing, an OSR rules set with its roots in the "...original version of the world's favourite RPG" (read: Dungeons & Dragons). The game (out now in PDF) builds on the mechanics of the Swords and Wizardry White Box and other OSR-style publications. So if you want to take your Lovecraftian gaming back into the halcyon days of early 1970s roleplaying, it may be worth a look.
We first talked about Eldritch Tales: Lovecraftian White Box Role-Playing back in the March 2017 edition of News from Pnakotus.
Eldritch Tales: Lovecraftian White Box Role-Playing
Aeons before man arose from the primordial mire, ancient creatures descended from the stars or stepped through dimensional passages to inhabit the Earth. Whilst many of these Old Ones have since passed into inactivity, the secrets they carried with them have been shared with man and now terrible cults haunt the fringes of modern society. These ancient terrors thus still menace mankind and, if the prophecies are to be believed, the Old Ones shall return to reign again over the Earth!
Eldritch Tales: Lovecraftian White Box Role-Playing in an OSR rule set with its roots in the original version of the world's favourite RPG, but instead of exploring musty dungeons, characters in Eldritch Tales investigate Mythos horrors in the 1920s! The setting and background are based on the cosmic horror tales of Howard Phillips Lovecraft and other members of his writing circle.
Within the pages of Eldritch Tales you will find four character classes representing many classic pulp archetypes, occupations, rules for insanity, spells, monsters, esoteric tomes, artefacts, a starting scenario, and setting material, as well as advice on using Eldritch Tales with other White Box games. This game is compatible with Swords & Wizardry White Box and other OSR games.
Eldritch Tales offers a Compatibility License to third-party publishers interested in creating material to support the game.
For the past few weeks we've been mentioning our new publication format, the Eternal Journal - a notebook and magazine system. The Eternal Journal uses a disc-binding mechanism to corral and correlate your content into one flexible, compact and practical space.
Pre-orders are open now (until the end of August).
Below you can watch Marty go through one possible combination. As of today's launch there are some 30 or more items and variations available – a number which will grow in the coming months as we add more articles, utilities, notepaper, scenarios, fold-out maps and rules sets to the mix. It is a highly configurable system (even the covers can be changed) and it's not restricted to just Cthulhu gaming.
Each Eternal Journal can hold up to 200 pages, which can simply be added or removed (push them in, peel them out). It can also conveniently fold back on itself to take up less space at your table. The more I've used the system, the more I've grown to love it. It's both a notebook and a zine, one that need never run out of pages and is compact and light enough to carrying around easily.
Why pre-orders? Why not crowd funding? – We're in a fortunate position that we do not need crowd funding to make this a reality. No over-hyped marketing, insane stretch goals or "eternal" delays, it's all ready to go, now – however by having a short pre-order window it means we can gauge initial interest and create correct quantities – so it's a big help to us (we may also locate some small pre-order freebies like the "bookmark"). Another incentive? After the pre-order window closes at the end of the month those will be fulfilled first before the Eternal Journal goes on normal sale several weeks later.
If you're a Patron of Yog-Sothoth you will also have access to exclusives, starting with the metal-disc Starter and Archive Set versions, as well as discounts (be sure you're logged in to see them).
So, welcome to the Eternal Journal. I hope you find it fun, interesting and most of all, useful! 😎
The uncharacteristic heat of the season (at least for Yorkshire) continues, and so does News from Pnakotus!
Join me and Marty as we discuss all manner of games and Lovecraftiana in this August edition of YSDC's "news & views" podcast. Featuring discussion of: props sets for roleplayers, the future of Cthulhu magazines, suppressed memories and yet more horror from Arkham. All this and more (whether you want it or not) in the 68th transmission of News from Pnakotus.
New from Pnakotus: Eternal
NfP is an Advanced Podcast featuring artwork, chapters and links inside the file – making it easy to skip straight to the parts you want, go back and listen again or find out further information.
Can't get enough of the new edition of Masks of Nyarlathotep? Now shipping from the H.P. Lovecraft Historical Society is a box of over 100 in-game props for Chaosium's classic Call of Cthulhu campaign.
On pre-order since June, the 4 lb box is available to purchase immediately at the full retail price of $129 USD, so if you're after some realistic faux documents and props at a quality the HPLHS is known for, you can enhance your game at the table with this extensive collection.
Masks of Nyarlathotep - Gamer Prop Set
All 109 prop documents, handouts, and maps from the Chaosium game supplement, designed and printed in the most realistic manner possible.
Twenty-one more bonus props.
An Ediphone wax cylinder case that holds a custom USB drive containing eight props that are audio files recorded by professional actors (transcripts included).
A set of 6 Nansen Passports issued by the League of Nations and a set of custom passport stamps .
Available as a physical product only, except the audio which is provided in digital format.
Issue #25 of The Unspeakable Oath has just been released. TUO #25 marks the final issue under the publisher's old subscription model, with a promise of the magazine being resurrected in a new (as yet unannounced) format.
You can pick up all 68 pages of TUO #25 in both PDF and print via DriveThruRPG, now.
The Unspeakable Oath #25
With strange aeons, even death may die. But The Unspeakable Oath never will. This 25th issue brings you artefacts, tomes, and scenario seeds for Call of Cthulhu...four Delta Green scenarios (three short and sharp, one sprawling and lurid)...Delta Green features on privacy (or the lack thereof) and tactics for agents... and gripping explorations of the webs of Atlach-Nacha.
Well, this could be interesting if it comes to pass:
With Cage movies it's always a coin toss in regards to quality, but I'm sure no-one has trouble envisioning him playing a man going insane.
There's a long way to go from an announcement to a finished film, though, but one can hope.