Welcome to the June 2018 edition of The Cthulhu Breakfast Club.
We return to our natural home, the tea rooms of Yorkshire, for this more-boisterous-than-usual meeting of the CBC, as we're joined by @Helen to mark "Olde Yoggie's" 20th birthday. This meeting is also significant as it signals our final foray on Patreon as Breakfast Club returns home to Yog-Sothoth.
Come, pull up a chair and join us at our table once more for some good cheer among friends.
The Cthulhu Breakfast Club: Nexus-6
Featuring discussion of:
Leaving Patreon, new version of YSDC, Gravitational Waves, new Warhammer and RuneQuest, Deluxe Gamer Sets and several other sundry topics.
This CBC recording is an Advanced Podcast, featuring chapters and links inside the file (when using a suitable podcast player).
Available to Patrons and Breakfast Club supporters.
Join @MartyJopson and me as we hold our first News from Pnakotus since our 20th birthday site upgrade. To celebrate we change venue for this edition as we record at Geek Retreat in Leeds and have a surprise guest on the show [a surprise to us and to him], author Adrian Tchaikovsky (The Private Life of Elder Things).
Featuring discussion about the sixth generation of Yog-Sothoth, RuneQuest Glorantha, Geek Retreat, and UK Games Expo 2018 and its awards – amongst other things.
This is what a podcast sounds like when your hosts have definitely not had enough sleep...
NfP is an Advanced Podcast, featuring artwork, chapters and links inside the file (when using a suitable podcast player).
I'm going to be running this again in a bit, starting to make some tweaks now. I think I've run it three times now - each time the players have obsessed with getting at the De Vermis Mysteriis. I ran with it each time, even though I wasn't really prepared for it - but, I didn't really have much of a payoff for their trouble. So, I was thinking - why not embrace it and...
1. Really make them pay for it in sanity (e.g. each hour spent reading comes at a sanity cost and just a little more information). Having someone with delusions early on can just be so fun.
2. Use it to clear up some of the common confusion that they hit before. Like, what does "in reverse" actually mean, same for "minimum participants", and why not throw in some extra ritual requirements to discover (i.e. make them think: sure glad we found this).
It should take a long time to decipher, so much of the information could be coming out slowly over the course of the thing.
Seems a bit pointless to me. And could break the suspension of disbelief if the voice sounds very different from what a player had imagined.
Would have much preferred background sound files for significant locations.
The ones from Syrinscape are expensive and I don’t really rate them.
That was a well thought-out review. Thank you. I agree with you on most of your points, though I found Sgt Bumption's statement a good deal less off-putting than you did and would use it with no hesitation. I strongly agree that the whole "Elias Jackson Will" audio makes little or no sense in the context of the game, though.