Jump to content

Archived

This topic is now archived and is closed to further replies.

FunGuyfromYuggoth

Indiana Jones DVDs released today

Recommended Posts

FunGuyfromYuggoth

Does anybody here have the DVDs? Please post your thoughts on it?

 

Early on, when these movies were coming out, I had mined the storylines for plot hooks and adventure driven themes for my games. The funniest result of one is the story of one player who tried to commandeer a speeding truckload of cultists.

 

Alas, he was popped in the face by a cultist with a rifle, failed his climb, and tumbled off the side of the road, down a wooded hillside. Alive but very sore!

Share this post


Link to post
Share on other sites
David_Conyers

These are amongst my favourite movies, particularly Raiders of the Lost Ark. There is talk of the fourth Indy film being made, but I'm not sure what it will be like considering how old all the principles are. That last Indy film was made in 1989!.

 

Wathcing Indiana Jones films, and I start thinking I'd like to see a sourcebook for India, China, South America and the Middle East, all places Doctor Jones can be found!

 

David

 

PS: On page 114 of the Games Workshop Edition of the Call of Cthulhu rulebook, there is an example of Ohio Jones, using a submachinegun to demonstrate the rules of automatic firing weapons. Perhaps he is a long lost brother, or cousin.

Share this post


Link to post
Share on other sites
FunGuyfromYuggoth
PS: On page 114 of the Games Workshop Edition of the Call of Cthulhu rulebook, there is an example of Ohio Jones, using a submachinegun to demonstrate the rules of automatic firing weapons. Perhaps he is a long lost brother, or cousin.

 

I always wondered, "What happened to the Investigator mentioned in earlier Chaosium supplements, the famous Monterey Jack?"

 

I will never look at that cheese in the same way again!

Share this post


Link to post
Share on other sites
Robbie

I received my DVD set on Saturday morning -- praise be to accidental early deliveries -- and I can highly recommend the 'cleaned up' movies and the three hours of extras on the separate DVD are well worth a view.

 

Talking of the 'bonus' DVD, you get a documentary that is very roughly 2 hours long (40 minutes per film) along with ... 4 or 5 'featurettes' dealing with aspects such as special effects, music (with John Williams) etc. Each featurette is roughly 12 minutes in length.

 

The 4th movie appears to be very much 'on': http://www.theraider.net/films/indy4/index.php

 

Indeed, John Williams -- in his bonus DVD music bit -- was already excited, thinking about the score for said movie.

 

Trivia: Those of us in the UK get a slightly different version of Temple of Doom to the USA. You may recall the bit with some geezer's heart being pulled out? Well when the film was certified back in 1984 the British Board of Film Censors would only give it a PG rating if the viewage of the heart was removed. When they put the DVD box set together it was decided to give us the movie we were used to -- i.e. the cut version. Frankly I can live without a bit of soggy latex, but it does offend my sense of 'freedom of choice'. :)

Share this post


Link to post
Share on other sites
OddJack

I am loving this set. A good box (plus the glue gum on it is really weak, unlike some used that rips the box to shreds :evil: ). Plus I get to spend late hours watching Dr. Jones outwit baddies and get magical artifacts (plus I've heard that the YIJ Chronicle set is inthe works now). Along with the 4th, extras, disk, Best Buy is giving a 5th one. It isn't much, but it is a brief documentary about the making of Raiders made back during the films production. It is fun to look at, and will have to compare wha tthey say there with what is on the 4th disk.

 

BTW. If you are really into seeing books dealing with IJ, there wasa a game out for awhile. You should keep your eyes open at ggame shops. I think I have most of the books. There is one for Africa. Their are movie books for Raiders and Temple (with regional data on the places that were visited in the films), an artifacts book, one on the various stops on all the continents, and at least two adventure book that takes place mostly in SF and the other in Scotland (and of course the core book). Oh yeah, their is also a supplment about Japan and what it is up to in the 30's. They are good books for adding bits of myth and occult, plus period info on the world abroad.

Share this post


Link to post
Share on other sites
cynick
BTW. If you are really into seeing books dealing with IJ, there was a game out for awhile.

Two games actually. TSR had the licence in the mid 80's and released a handful of books. Most of the adventures for it were in solo format. The whole line was legendarily bad, and TSR ended up burning much of their unsaleable inventory.

 

The second version was released by West End Games in the mid to late 90's as part of their 'Masterbook' D6 series of world supplements. Never managed to get hold of any, but the reviews were always reasonably complementary. For a tenuous Cthulhu link, there were also a couple of Masterbook supplements based on Brian Lumley's Necroscope series.

Share this post


Link to post
Share on other sites
BMonroe
I always wondered, "What happened to the Investigator mentioned in earlier Chaosium supplements, the famous Monterey Jack?"

 

I will never look at that cheese in the same way again!

 

"Monty" was my PC in a bunch of Sandy's games back in the early 80's... notorious for being far too inquisitive, and prone to fits of insanity, he never lasted more than a few weeks into any campaign.

 

I can probably dig his stats up if anyone's interested.

Share this post


Link to post
Share on other sites
FunGuyfromYuggoth

Ok so my life is a very sad, peculiar one, but a two-fisted, pulp hero named Monterey Jack was famous in our games. Please post him!

Share this post


Link to post
Share on other sites
nymbus
PS: On page 114 of the Games Workshop Edition of the Call of Cthulhu rulebook, there is an example of Ohio Jones, using a submachinegun to demonstrate the rules of automatic firing weapons. Perhaps he is a long lost brother, or cousin.

 

What? Was he named after the cat or something? The Joneses and their wacky state named pets and children-nicknamed-after-pets syndrome. would that be a sign of insanity from a parent?

 

Maybe all those cultists are digging in the wrong place?

Share this post


Link to post
Share on other sites
BMonroe
Ok so my life is a very sad, peculiar one, but a two-fisted, pulp hero named Monterey Jack was famous in our games. Please post him!

 

As promised:

 

Investigator Name: 'Monterey' Jack Terwilliger

Occupation: Archeologist

Colleges, Degrees: Miskatonic University, PhD

Birthplace: Arkham, MA

Mental Disorders: Necrophobia, Pyrophobia, Entomophobia, Etc.

Sex: M Age: 37

STR: 15 DEX: 13 INT: 14 Idea: 70

CON: 16 APP: 15 POW: 12 Luck: 60

SIZ: 10 SAN: 12 EDU: 24 Know: 120

99-Cthulhu Mythos: 56 Damage Bonus: +1D4

 

Accounting 10% Anthropology 65% Archaeology 75%

Astronomy 1% Bargain 50% Biology 35%

Chemistry 1% Climb 65% Conceal 35%

Credit Rating 36% Cthulhu Mythos 43% Disguise 13%

Dodge 40% Drive Auto 50% Electrical Repair 10%

Fast Talk 50% First Aid 45% Geology 44%

Handgun 50% Hanninah Mythos 13% Hide 45% History 80%

Jump 40% Law 29% Library Use 65%

Listen 46% Locksmith 3% Machine Gun 15%

Martial Arts 1% Mechanical Repair 39% Medicine 5%

Natural History 37% Navigate 10% Occult 65%

Operate Hvy. Machine 1% Other Language: Arabic 56% Other Language: Spanish 65%

 

Other Language: Welsh 38% Own Language: English 120% Persuade 35%

Pharmacy 1% Photography 10% Physics 24%

Psychoanalysis 1% Psychology 21% Ride 20%

Rifle 25% Shotgun 30% Sneak 24%

Spot Hidden 50% Submachine Gun 15% Swim 33%

Throw 25% Track 15% .45 Automatic* 67%

Fist/Punch 75% Head Butt 10% Kick 50%

Grapple 45% Bullwhip 65% Burning Torch 10%

Share this post


Link to post
Share on other sites
OddJack
BTW. If you are really into seeing books dealing with IJ, there was a game out for awhile.

Two games actually. TSR had the licence in the mid 80's and released a handful of books. Most of the adventures for it were in solo format. The whole line was legendarily bad, and TSR ended up burning much of their unsaleable inventory.

 

The second version was released by West End Games in the mid to late 90's as part of their 'Masterbook' D6 series of world supplements. Never managed to get hold of any, but the reviews were always reasonably complementary. For a tenuous Cthulhu link, there were also a couple of Masterbook supplements based on Brian Lumley's Necroscope series.

 

I go tthose Westend D6 books. I'll have to look out for those Necroscope ones and look 'em over.

 

Hmm, Monterey Jack (not to be confused with the Rescue Rangers). Maybe we should plead with Stuart Gordon to make a Cthulhu Pulp film, "Monterey Jack and the Last SAN Point". :P

Share this post


Link to post
Share on other sites
BMonroe

I actually shot a half-hour long crap movie on VHS based on this guy... "Monterey Jack and the 3-D House of Pancakes"...

 

I was 13, imagine how bad it was...

Share this post


Link to post
Share on other sites
cynick
I'll have to look out for those Necroscope ones and look 'em over.

The titles you are going to be looking for are:

World of Necroscope

The E-Branch Guide to Psionics

Deadspeak Dossier

Operation Nightside

Wamphyri

Share this post


Link to post
Share on other sites
FunGuyfromYuggoth

 

Investigator Name: 'Monterey' Jack Terwilliger

Occupation: Archeologist

Colleges, Degrees: Miskatonic University, Phd

Birthplace: Arkham, MA

Mental Disorders: Necrophobia, Pyrophobia, Entomophobia, Etc.

Sex: M Age: 37

STR: 15 DEX: 13 INT: 14 Idea: 70

CON: 16 APP: 15 POW: 12 Luck: 60

SIZ: 10 SAN: 12 EDU: 24 Know: 120

99-Cthulhu Mythos: 56 Damage Bonus: +1D4

 

 

This is terrific stuff. I need time to digest what I'm reading, but what's his history? How? What? Where? Why? When?

 

And how did you decide that you would name him Monterey Jack?

 

I forgot about this cartoon!

 

http://www.lambdapsiphi.com/daft/daft/images/rropen3.jpg

 

Incidentally, "Monterey Jack" figured prominently as a walk-on character in our Classic (before there was a "Classic") games, but I never actually generated stats on him because there was next to nothing written about him. Looking at the stats, it's definitely not the years but the mileage. 12 SAN? You could startle him into the madhouse. For a guy with a Fist/Punch 75% and .45 Automatic, that's something you probably wouldn't want to do

 

He is definitely not this abomination:

 

http://www.adventuresofmontereyjack.com/ .

Share this post


Link to post
Share on other sites
OddJack

 

Investigator Name: 'Monterey' Jack Terwilliger

Occupation: Archeologist

Colleges, Degrees: Miskatonic University, Phd

Birthplace: Arkham, MA

Mental Disorders: Necrophobia, Pyrophobia, Entomophobia, Etc.

Sex: M Age: 37

STR: 15 DEX: 13 INT: 14 Idea: 70

CON: 16 APP: 15 POW: 12 Luck: 60

SIZ: 10 SAN: 12 EDU: 24 Know: 120

99-Cthulhu Mythos: 56 Damage Bonus: +1D4

 

 

This is terrific stuff. I need time to digest what I'm reading, but what's his history? How? What? Where? Why? When?

 

And how did you decide that you would name him Monterey Jack?...

 

He is definitely not this abomination:

 

http://www.adventuresofmontereyjack.com/ .

 

I don't know. With a SAN of 12. How far off is walking around naked, with unblinking eyes, rigid smile. a backwards cap, and a case of sardines. :P Yeah, I could imagine that happening.

Share this post


Link to post
Share on other sites
BMonroe

Monterey Jack was my PC when I first started playing Cthulhu back in 1982. He was an obvious ripoff of Indiana Jones, and, as I was 13 at the time, I never really developed much of a backstory for him. It was enough to just know he was a college professor of Archeology at MU and he had a bullwhip and was "cool."

 

He was well-known in our group for going mad at the drop of a hat (mostly due to my complete inability to roll dice well). As such, he was a great "catalyst" for adventure sessions. He was fascinated with the mythos, so would gather all these tidbits, then assemble a team and lead them into the unknown. He always wanted to "find out more" so as soon as there was a hint of a monster, he'd charge right in, see it, go insane, and then I'd bring in my backup PC.

 

He was notable for sneaking into the basement of the Silver Twilight Lodge (SoYS), learning the Ressurection spell, mixing all the urns of Essential Saltes together and casting the spell. Which created a horrible monster of "parts" of guys, caused him to take a 1d6/1d20 SAN test, which of course he failed...

 

He also lasted about two minutes into Masks of Nyarlathotep. And of course Sandy's infamous "Moth Man" scenario... I think he lasted up until the "flogging" scene, then went nuts... He led a team back there many years later, and encountered some sort of monstrous jereusalem cricket beastie in the coal mine... and went nuts... You'll have to ask Sandy about that one... I'll see if I can scare him up.

 

Monty fought Dracula in the Carpathian mountains, alongside Sherlock Holmes in a scenario run by Larry DiTillio at a convention... all sorts of other wacky shennanigans as well.

 

Plenty of other great adventures as well. I still keep his sheet around in case I ever get to play another 1920's era adventure.

 

As far as notable appearances in gaming books, he was mentioned in half a dozen Cthulhu books, as well as being one of the 6 main characters in Arkham Horror, and I beleive even got a mention in the Ghostbusters RPG. Obviously that must have been his grandson or something.

 

As far as the name goes... well, I grew up in the San Francisco Bay Area, found some Monterey Jack cheese in the fridge one day and thought that'd be a funny name for an Indiana Jones parody... it stuck... Originally, it was just Monterey Jack, but then one of "The Guys" pointed out that that was a dumb name, because Jack was a first name. So Sandy and I conferred and came up with the last name Terwilliger (from "The 5,000 Fingers of Dr. T") which we agreed was the worst name ever, and would explain why he never used it.

 

Look, lots of things are funnier when you're 13...

Share this post


Link to post
Share on other sites
PoC

Why only last night Monterey Jack and Co were victorious against the Mythos and MJ became 'First Citizen of Arkham' as I had the largest pile of destroyed gates - yes it was Arkham Horror - we're revving up for Halloween next week!

 

Paul

Share this post


Link to post
Share on other sites
SandyPetersen

Monterey Jack was a great character. He was seminal in the early development of Call of Cthulhu as a character who didn't seem to mind increasing his Mythos skill. I don't recall him having a SAN of 12 during any active game we did - perhaps it had dropped to that point after his latest adventure or something.

 

Normally, when an adventure would start, we would just assume that "Monty" had just finished his latest bout of years of therapy and hso got to start out with his maximum possible SAN. Which, since his Cthulhu Mythos was 56, gave him a puny 43.

 

Combine his low SAN with Ben's pathological inability to roll dice and we were all looking forward to what Monty would pull off in any given adventure.

 

I recall him once using his whip to inadvertently snag a burning stick of dynamite in a cultist's hand and yank it to himself. The whole party had to leap for cover as the dynamite exploded in their midst. I also have vague memories of him trying to "ride" a hostile Hunting Horror, but maybe that was another PC.

 

Our official house rule for playing Monterey Jack in Arkham Horror are that he always starts off with 3 SAN and 7 STR.

Share this post


Link to post
Share on other sites
delrio
Why only last night Monterey Jack and Co were victorious against the Mythos and MJ became 'First Citizen of Arkham' as I had the largest pile of destroyed gates - yes it was Arkham Horror - we're revving up for Halloween next week!

Paul

I'm also a fan of Monterey Jack, from playing Arkham Horror! (Although my actual success in playing him has been sadly similar to what Ben describes above). ;-) It's really fun reading about his background, because I always had the suspicion that some or all of the AH gang were based on people's old CoC characters...

 

Hey Ben, do you know the stories behind any of the other Arkham Horror characters?

 

Del Rio

Share this post


Link to post
Share on other sites
BMonroe

Yes, the "Dynamite Incident"... I'd forgotten about that one...

 

Proof again, that just because your PC cansnatch things out of cultists hands with a bullwhip, doesn't mean he should.

 

The SAN of 12 was what was written on his sheet when I found it recently. I don't recall what exactly brought him to such a lowly state, but I'm sure it was something completely ridiculous. I do vaguley remember him starting out in that adventure with the simulacrum guys... the "Men In Black" that kept getting more and more human throughout the scenario... and then I remember having to change PCs (go figure) halfway in, and swapping to that stage magician "Rodney Brundlefly" aka "The Man of 1,000 Accents." (So named, because I started out trying to play him as italian, but my accent kept slipping to british, swedish, spanish, etc. I just gave up and kept changing constantly)

 

As far as the riding of the hunting horror... I don't remember that exactly, but it sounds like something he'd have done. I do remember in the RQ game, my PC "Jihad" was well-known for using "The Tactic" as we called it. He'd jump up on the backs of huge monsters and stab them in the head with his sword until they died. Surprisingly it worked more often than you'd think. The ultimate, of course, was when he climbed on the back of that centaur/wyvern/scorpion thingy... The stupid beast tried to zap Jihad with it's poison stinger, only to roll a fumble and "hit self in head, do critical damage."

 

I remember Sandy just about falling off the chair laughing at that one... We were all mightily impressed.

 

And Paul, good on you for becoming FC of Arkham! Monty proves once again that you can't keep a madman down...

Share this post


Link to post
Share on other sites
PoC

Monty did you proud last night a true tour-de-force performance! Stacked to the gills with magic and mayhem. The game definitely works better with many players.

 

I introduced the game to a group of new university students (starting members of the BURPS society) and they loved it. It still has that pulling power even though when Arkham Horror came out, they were only one or two years old...

 

Speaking of MJ - perhaps he would like to appear as a celebrity guest in the new Character Repository facility we're developing for Yog-Sothoth? - and in the meantime I'd be very curious to see a scan of his original character sheet!

 

Paul

Share this post


Link to post
Share on other sites
delrio
I introduced the game to a group of new university students (starting members of the BURPS society) and they loved it. It still has that pulling power even though when Arkham Horror came out, they were only one or two years old...

You know I hate most boardgames (and card and dice games). I find them too boringly restrictive compared to RPGs, just piles of rules and restrictions, not enough room for imagination or creativity. But Arkham Horror is one of the exceptions, partly because the setting is so evocative, partly because the gameplay is such merry mayhem, and partly because it appeals to the nihilist in me: gotta love a game where it's possible for everyone to lose - the horrible things from another dimension break through, and everything is destroyed! ;-)

 

Del Rio

Share this post


Link to post
Share on other sites
BMonroe

Paul,

 

Yeah, when the chips are down, and there's nowhere else to turn, Monty's your man... you know, unless you're worried about him going catatonic, or something...

 

I loved playing AH... sadly, an old girlfriend made off with my copy, and I don't have the bucks to buy one off ebay... Hoping against hope that Chaosium will get around to reprinting it at some point... :roll:

 

If you'd like to put Monty up in the character repository, go for it. Let me know if you need any more details. I think I didn't add that he knew the "Ressurection" spell to the sheet I posted earlier. That was his only spell... For some reason, whenever we found musty old tomes, none of the other characters would ever let Monty read them... go figure...

 

Sadly, I don't have his original sheet any more. I found him in my old character binder last winter, and transferred him to Byakhee format. I'm pretty sure I threw out the original sheet after printing the new one. Never thought anyone would be interested in seeing it.

 

Ah well... Someday, I'll learn to stop throwing things away...

Share this post


Link to post
Share on other sites
BMonroe
Hey Ben, do you know the stories behind any of the other Arkham Horror characters?Del Rio

 

Sorry, no clue on the rest of them. I beleive that when Chaosium first got the test copy, they were all named. Sandy renamed one of them to Monterey Jack before the game was published.

 

Conversely, we had this crazy guy that used to hang out in the neighborhood around Chaosium. He used to bring us all kinds of wierd crap to try and sell. Cans of spray paint, bottles of stamp ink, motorbike spedometers... We never actually knew his name, but Charlie started calling him "Abner Weems" after one of the non-player characters in AH. I don't remember where he was on the board, but if you went to Abner, you could buy a random thing out of the "item deck" from him. Your chances of him having an Elder Sign were about as good as him having a gun, first aid kit, etc.

Share this post


Link to post
Share on other sites
delrio
I loved playing AH... sadly, an old girlfriend made off with my copy, and I don't have the bucks to buy one off ebay... Hoping against hope that Chaosium will get around to reprinting it at some point... :roll:

One of the few rewards of being a corporate whore ;-) I got to outbid the several other people who wanted the near-mint copy that I landed a few years back. I think the bidding finished up at $160 or $170, which I condered fair since the copy was pristine. The pieces had been punched out, but the game had never been played. I didn't think that such a perfect copy would exist at that point in time (what, 20 years after its release?).

 

Sadly, I don't have his original sheet any more. I found him in my old character binder last winter, and transferred him to Byakhee format. I'm pretty sure I threw out the original sheet after printing the new one. Never thought anyone would be interested in seeing it.

 

Ah well... Someday, I'll learn to stop throwing things away...

One of the players in my D&D campaign has been using the same character sheet since c.1980. It was handwritten on yellow legal paper, which over the last 20+ years has acquired the consistency of very soft tissue paper (the write-on bits protected with layers and layers of Scotch magic tape)... The sheet was finally retired about 2 years ago when we converted from AD&D to 3rd Edition, and the old sheet will go under glass as a historical artifact of the campaign...

 

Del Rio

Share this post


Link to post
Share on other sites

×
×
  • Create New...