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nickedwardscru

Scenarios which could be adapted for Yellow King playtest campaign

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nickedwardscru

In the next few months I am going to run a short-ish campaign in The Wars setting in the forthcoming Yellow King game.

 

There are no published scenarios available yet and although I will try and create some material myself I was hoping to plug some gaps by adapting scenarios from similar games.

 

The Wars setting is, in brief set an alternative version of WW1/WW2 with a suitably Yellow Sign wierdness/madness/corruption. I do own Shadows of War from CoC but  I don't think there is anything suitable there. Can anyone suggest scenarios - whether from things like Achtung Cthulhu or similar horror games? I would prefer mysteries but combat-heavy is ok too.

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PoC

You could have a look at John Wick's Curse of the Yellow Sign Act I: Digging for a Dead God which is set on the brink of WWII. It is fairly "sandboxy" though with pre-gens and character agendas.

 

I'm sure others will have more/more suitable suggestions!

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The_Tatterdemalion_King

Have you looked at Soldiers of Pen and Ink and Dulce et Decorum Est

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GBSteve

You could also look at Unknown Armies for high weirdness.

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nickedwardscru

Thanks TDK, purchasing in progress, I had forgotten about those (I am a completist up to about 2010 but have plenty of gaps after that). I'll also look at Unknown Armies. And have remembered i should dig up my copy of the Shoah-themed supplement to a horror game I can't now remember (I thought at the time it was a legitimate effort despite the subject though I don't personally want to put it front and centre as a theme in what, in the end, is an evening entertainment).

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vincentVV

Warning! If you are to use Curse of the Yellow Sign - you will need at least 4-5 players (no less) who are ready to play their own agendas. That's not like a usual CoC game where players are a team of investigators.

 

So, both you and your players must accept this style of game in oder for it to go well.

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rsanford

Warning! If you are to use Curse of the Yellow Sign - you will need at least 4-5 players (no less) who are ready to play their own agendas. That's not like a usual CoC game where players are a team of investigators.

 

So, both you and your players must accept this style of game in oder for it to go well.

 

Thanks - useful warning!

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nickedwardscru

Have you looked at Soldiers of Pen and Ink and Dulce et Decorum Est

 

I now have SoP&I and it's perfect - thanks

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