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Pulpcraft

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About this blog

I've told my players we are doing a low magic Fate Core pulp game set in the 1920s, and inspired by Indiana Jones and The Mummy trilogy. What we are actually doing is playing through the new version Masks of Nyarlathotep with most of optional pulp encounters, but they don't need to know that yet.

 

You can find out more about how I'm using Fate to run a classic Call of Cthulhu scenario, look here. If you want to start with the first episode: Escape from Dragon Island, that's here, although the proper start is with the character creation session.

Entries in this blog

Jackson Elias's Passports

Jackson Elias's Passports

I got a request for a copy of the Jackson Elias Passport I used in my game.   While I'm happy to share it, It was made including the alternate dates I used in my game, and has stamps for the Icelandic pulp intro I ran.  I decided I'd make a second, book-as-written version of the passport and share both, although I'm frankly not 100% sure I got the dates all exactly correct. You may want to review your own timelines before using them.   These are intended to printed in a doubl

HidingFromMyPlayers

HidingFromMyPlayers

Episode 08 (New York) - The Will and the Ambush

Episode 08 (New York) - The Will and the Ambush

In which the players hear the last will and testament of their good friend Jackson Elias. Also, the cult tries to kill them and Declan gets slapped by his Ex.   Reminder: My players don't entirely know they are playing through Masks of Nyarlathotep. As far as they know, this is a 1920s Pulp themed Fate Core game. This article does contain spoilers for the new edition of Masks of Nyarlathotep.   Cast of Player Characters This Episode *Lin Ru-Shi - A Hong Kong street ur
Episode 07 (New York) - The Ju Ju House

Episode 07 (New York) - The Ju Ju House

In which the players face a dark chamber of supernatural horrors and attend a funeral.   Reminder: My players don't entirely know they are playing through Masks of Nyarlathotep. As far as they know, this is a 1920s Pulp themed Fate Core game. This article does contain spoilers for the new edition of Masks of Nyarlathotep.   Cast of Player Characters This Episode Lin Ru-Shi - A Hong Kong street urchin that grew up to be a martial artist thief. Lord Declan MacMan
Episode 06 (New York) - Blood and Ice

Episode 06 (New York) - Blood and Ice

In which the players respond to a request for help from their good friend.   Reminder: My players don't entirely know they are playing through Masks of Nyarlathotep. As far as they know, this is a 1920s Pulp themed Fate Core game. This article does contain spoilers for the new edition of Masks of Nyarlathotep.   Cast of Player Characters This Episode Lin Ru-Shi - A Hong Kong street urchin that grew up to be a thief. Lord Declan MacManus - A minor Irish Lord and

HidingFromMyPlayers

HidingFromMyPlayers

Converting New York to Fate

Converting New York to Fate

Later this week I will be running the sixth session/episode of my "secret" Pulp-Fate conversion of the new 7th edition of Masks of Nyarlathotep. That means that just as I did for the Peru chapter, I need to convert the content of the chapter to Fate rules, however I've tweaked some concept about how I'm doing things, particularly cults, since then.   Location Aspects and Language Like any primary location in Masks, New York will get its own set of aspects on the expedition sheet:

HidingFromMyPlayers

HidingFromMyPlayers

Episode 05 (Peru) - The Thing In The Pyramid

Episode 05 (Peru) - The Thing In The Pyramid

In which the players take Larkin to the Pyramid.   Reminder: My players don't entirely know they are playing through Masks of Nyarlathotep. As far as they know, this is a 1920s Pulp themed Fate Core game. This article does contain spoilers for the new edition of Masks of Nyarlathotep.   Cast of Player Characters This Episode Lin Ru-Shi - A Hong Kong street urchin that grew up to be a thief. Lord Declan MacManus - A minor Irish Lord and Great War pilot turned sm

HidingFromMyPlayers

HidingFromMyPlayers

Episode 04 (Peru) - Warm Welcome in Puno

Episode 04 (Peru) - Warm Welcome in Puno

In which the players become the first aircraft to visit Puno, and meet with an expert in local folk lore.   Reminder: My players don't entirely know they are playing through Masks of Nyarlathotep. As far as they know, this is a 1920s Pulp themed Fate Core game. This article does contain spoilers for the new edition of Masks of Nyarlathotep.   Cast of Player Characters This Episode Lin Ru-Shi - A Hong Kong street urchin that grew up to be a thief. Lord Declan Ma

HidingFromMyPlayers

HidingFromMyPlayers

A Few Occult Tome Booklets

A Few Occult Tome Booklets

As I mentioned in a previous post, my pulp Fate Core version of Masks of Nyarlathotep includes special handout/extras to represent occult tomes. I thought it might be helpful to give a few examples. PDF versions of the tomes should be attached.   Book - Starting - Burned Dee Necronomicon.pdf The burned John Dee translation of the the Necronomicon is the starting book for one of my players. If you recall, my players don't know they are in a CoC inspired game, so it was very amusing

HidingFromMyPlayers

HidingFromMyPlayers

Pulpcraft Rules - Part 4: Cults!

Pulpcraft Rules - Part 4: Cults!

This is Part 4 in a series of posts discussing the rules I'm using to run Masks of Nyarlathotep as a Fate Pulp game (without telling my players they are in a CoC scenario.) Part 1 covered the basics. Part 2 covered the Expedition Sheet. Part 3 was about the magic, monsters, and sanity rules. Today I'm talking about cults. Before I go any further, I want to point out that this an a somewhat experimental section of my Fate conversion of Masks. I'm still working on it, trying it, and have only impl

HidingFromMyPlayers

HidingFromMyPlayers

Episode 03 (Peru) - 24 Hours in Lima

Episode 03 (Peru) - 24 Hours in Lima

In which the players start to figure out what's going on, and generally dislike what they learn.   Reminder: My players don't entirely know they are playing through Masks of Nyarlathotep. As far as they know, this is a 1920s Pulp themed Fate Core game. This article does contain spoilers for the new edition of Masks of Nyarlathotep.   Cast of Player Characters This Episode Lin Ru-Shi - A Hong Kong street urchin that grew up to be a thief. Lord Declan MacManus -

HidingFromMyPlayers

HidingFromMyPlayers

Pulpcraft Rules - Part 3: Magic, Monsters, and Madness

Pulpcraft Rules - Part 3: Magic, Monsters, and Madness

Part 3 in a series of posts discussing the rules I'm using to run Masks of Nyarlathotep as a Fate Pulp game (without telling my players they are in a CoC scenario.) Part 1 covered the basics. Part 2 covered the Expedition Sheet. This post is about the magic, monsters, and sanity rules.  Let me warn you up front that these are not intended to be a direct port of Call of Cthulhu's magic, sanity, or monsters. This is a Fate game based The Mummy and Indiana Jones. The PCs are active, competent, extr

HidingFromMyPlayers

HidingFromMyPlayers

Pulpcraft Rules - Part 2: The Expedition Sheet

Pulpcraft Rules - Part 2: The Expedition Sheet

Part 2 in a series of posts discussing the rules I'm using to run Masks of Nyarlathotep as a Fate Pulp game. Part 1: Basics covered the objective of the rules, which variation of Fate is involved, character creation, and languages.  In particular I pointed out that with the exception of the Occult skill, character creation was essentially Fate Core rules.  There are, however, some game rules in place that do effect characters. Most of those exist on what I have named the Expedition Sheet.  

HidingFromMyPlayers

HidingFromMyPlayers

Pulpcraft Rules - Part 1: Basics

Pulpcraft Rules - Part 1: Basics

I got a request to go into some extra details on how I'm running this version of Masks of Nyarlathotep in Fate, so I figured I try to write up a multi-part set of posts on the topic. This first post will cover some basics, and then I can go into greater detail in the next few parts.   What I'm calling Pulpcraft on in these blog posts I'm calling Tales of Adventure and Mystery to my players. As far as they are aware this is a Fate Core game set in a pulpy low-magic version of the 1920s.

HidingFromMyPlayers

HidingFromMyPlayers

Episode 02 (Peru) - Peruvian Expedition

Episode 02 (Peru) - Peruvian Expedition

In which an old friend from Episode 1 invites the player characters to help him with his current project.   Reminder: My players don't entirely know they are playing through Masks of Nyarlathotep. As far as they know, this is a 1920s Pulp themed Fate Core game. This article does contain spoilers for the new edition of Masks of Nyarlathotep.   At the end of last session, one of my players thought the name "Jackson Elias" sounded familiar. At the start of this session he announ

HidingFromMyPlayers

HidingFromMyPlayers

Converting Peru to Fate

Converting Peru to Fate

Later this week I will be running the second session/episode of my "secret" Pulp-Fate Conversion of Masks of Nyarlathotep. This session will be the first to use content from the (new) MoN Book, which means converting existing content instead of inventing new.  Mostly I'm using basic Fate Core rules, with some ideas from the Fate Adversary and Fate Horror Toolkits.  I'm not going to go into too much detail, but here are some broad concepts that other might find interesting or helpful:   Co

HidingFromMyPlayers

HidingFromMyPlayers

Episode 01 (Iceland) - Escape from Dragon Island

Episode 01 (Iceland) - Escape from Dragon Island

In which the player character come together to overcome adversity and in the most pulp into adventure I could come up.   Reminder: I've told my players we are running a 1920s pulp game using Fate Core rules with some fairly subtle magic. They don't yet know this is the start of Mask of Nyarlathotep or even a CoC inspired setting.   This is a recap of the first episode I ran for them last Thursday.  My previous post talked about the characters they created using the Fate Core

HidingFromMyPlayers

HidingFromMyPlayers

Character Creation

Character Creation

Most of my players took part in character creation last night, so I now have some idea what this game is going to look like. They have put together a team that should do very well, and in a few cases are oddly well aligned with the setting.  One actually chose to do a Lovecraftian Scholar From Arkham which I tried not to look too thrilled about. The player has unwittingly given me cover to make all kinds of CoC references!  Oh, and other is an actual mummy but we are keeping that secret from the

HidingFromMyPlayers

HidingFromMyPlayers

Pulpcraft - Fate Core Rules For a Secretly Lovecraftian Pulp Game

Pulpcraft - Fate Core Rules For a Secretly Lovecraftian Pulp Game

As I have noted, I'm essentially running a pulpy version of the new Masks of Nyarlathotep, but without warning my players they are even in a CoC scenario first. To both conceal the truth and because both me and my group is comfortable with the rules, I will be running the game in Fate Core.   Mostly Fate Core Rules For the most part I will be running the game using Fate Core rules, especially when it comes to things on the players' side of the screen.  Five aspects, three Refresh,

HidingFromMyPlayers

HidingFromMyPlayers

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