Difference between revisions of "World War Cthulhu: Their Darkest Hour"

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[[Image:World War Cthulhu - The Darkest Hour pre.jpg|thumb|''Front Cover'']]
[[Image:World War Cthulhu - Their Darkest Hour pre.jpg|thumb|''Front Cover'']]
'''Publisher:''' [[Cubicle 7]]
'''Publisher:''' [[Cubicle 7]]

Latest revision as of 12:44, 8 June 2020


Front Cover

Publisher: Cubicle 7

Product Code: CB71939

Publishing Year: 2013 (August)

Pages: 224

Author(s): Dominic McDowall, Gareth Ryder-Hanrahan, Jason Durall, Stuart Boon, Martin Dougherty, Ken Spencer

Artist(s): Jon Hodgson, Paul Bourne, Scott Neil, Scott Purdy, Steff Worthington

Setting(s): World War II

Format(s): Hardcover and PDF (Softcover limited edition produced for GenCon 2013).

ISBN: 978-0-85744-179-9


The forces of fascism have overwhelmed Europe. Britain fights on desperately, and every man and woman must do what is necessary to avoid defeat.

In forgotten corners, darkness stirs. The cycles of the ancient god-things are measured in millennia, but those who serve them plot to take advantage of the chaos of conflict to advance their own schemes.

For an unlucky few, the war collides with evils out of time, and they see and learn things that humanity is ill-prepared to encounter. The truly unlucky survive, and come to the attention of a certain spymaster, code letter N, who has plans for them.

Pressed into service with British intelligence, they are thrown into a desperate two-front war against the Axis forces and the insidious menace of the Cthulhu Mythos.

War brings chaos, fear and disruption in its wake. The perfect conditions in which terrible things can thrive, full of new opportunities for ancient beings and their degenerate human agents. But some people know the truth, and they find themselves fighting a war on two fronts for humanity’s soul -- and its very survival.

World War Cthulhu: The Darkest Hour is a new World War Two setting for Call of Cthulhu and requires the Call of Cthulhu rulebook to play. It contains full rules for character creation and wartime activities, extensive background on the setting, a scenario and an epic campaign.

Campaign/Scenarios: The book includes a lengthy sandbox-style setting and campaign frame called The God in the Woods (Campaign). The frame doesn't specify "scenarios" as such but includes many ideas, characters and encounters useful for running a lengthy investigation set in a medieval French village on the fringe of Nazi-occupied territory.

Front Cover Text

No Additional Text

Back Cover Text

List all the text on the back cover.

Comments / Trivia

World War Cthulhu is a series of settings for the Call of Cthulhu RPG, initially covering World War Two, followed by World War One, The Cold War and World War Three.

Despite the fact that both "World War Cthulhu" and "Achtung! Cthulhu" have been created as World War II settings for Call of Cthulhu, the two approach the setting in a very different way. The setting included in this book focusses more on investigation and espionage on the fringes of conflict areas, while Acthung! Cthulhu adopts a far pulpier, action-oriented approach.


Link to outside reviews

  • [Link 1]
  • [Link 2]

Spoilers - Keepers Eyes Only

Players should not read any further.

Comment here to Keepers about this book. Comments on specific Scenarios and Campaigns go on their respective pages. Keep DISCUSSION on the talk page.