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==Summary== | ==Summary== | ||
− | + | A mysterious group recruits the investigators to stop a Syrian wizard from summoning an ancient Babylonian demon. | |
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==Spoilers - Keepers Eyes Only== | ==Spoilers - Keepers Eyes Only== | ||
'''Players should not read any further.''' | '''Players should not read any further.''' | ||
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===Synopsis=== | ===Synopsis=== | ||
Describe the adventure in detail; no bias allowed. | Describe the adventure in detail; no bias allowed. | ||
− | {{spoiler| | + | {{spoiler|The scenario has two parts. In the first, a group called the Foundation tasks the investigators with stopping a Syrian wizard named Tarlik Kemral from summoning an ancient Babylonian demon to help me cast of the colonial yoke. During their searches, one investigator falls prey to an ancient curse and begins transforming into a nightmarish creature. Meanwhile, Kemral thrusts the investigators into an alternate realm known as the Opium Dream. |
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− | + | In the second part, the investigators travel to Syria to stop Kemral once and for all. They befriend nomadic Bedouins, but they fall into a Kemral's trap, allowing him to discover the tomb of the demon he seeks deep in the desert. Left for dead, the investigators are said by the desert tribes, and thousands of camel riders escort them to a final confrontation with the sorcerer in the Opium Dream. When the plagued investigator sees that this, too, is trap, the investigators must warn the Bedouins to call off their assault.}} | |
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===References=== | ===References=== | ||
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'''Locations:''' | '''Locations:''' | ||
− | * [[ | + | * [[Syria]] |
− | * | + | * [[Opium Dream]] |
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'''Creatures:''' | '''Creatures:''' | ||
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'''Tomes and Artifacts:''' | '''Tomes and Artifacts:''' | ||
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'''Campaigns / Scenarios:''' | '''Campaigns / Scenarios:''' | ||
− | * | + | * [[Les 5 Supplices (campaign)|Les 5 Supplices]] |
'''Organizations''' | '''Organizations''' | ||
− | * [[ | + | * [[The Foundation]] |
===Comments=== | ===Comments=== |
Revision as of 02:41, 29 November 2019
Details
Translated Title: The opium dream
Pages:
- (6th ed.) 54 (30 for part 1, 24 for part 2)
- (7th ed.) 49
Author: Samuel Tarapacki
Artist:
- (6th ed.) Vintage photographs and paintings
- (7th ed.) Vintage photographs and paintings, Loïc Muzy
Editor(s):
- (6th ed.) Samuel Tarapacki
- (7th ed.) Nicolas Impérial, Olivier Trocklé
Setting: Syria, 1930s
Appears in:
- (6th ed.) Raiders of Adventure 2 and 3
- (7th ed.) Les 5 supplices, Aventures dans l'Empire des Ombres
Campaign: Les 5 supplices
Summary
A mysterious group recruits the investigators to stop a Syrian wizard from summoning an ancient Babylonian demon.
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Describe the adventure in detail; no bias allowed.
Spoiler Section (Highlight to Read)
The scenario has two parts. In the first, a group called the Foundation tasks the investigators with stopping a Syrian wizard named Tarlik Kemral from summoning an ancient Babylonian demon to help me cast of the colonial yoke. During their searches, one investigator falls prey to an ancient curse and begins transforming into a nightmarish creature. Meanwhile, Kemral thrusts the investigators into an alternate realm known as the Opium Dream.
In the second part, the investigators travel to Syria to stop Kemral once and for all. They befriend nomadic Bedouins, but they fall into a Kemral's trap, allowing him to discover the tomb of the demon he seeks deep in the desert. Left for dead, the investigators are said by the desert tribes, and thousands of camel riders escort them to a final confrontation with the sorcerer in the Opium Dream. When the plagued investigator sees that this, too, is trap, the investigators must warn the Bedouins to call off their assault.
References
Player Handouts:
Locations:
Creatures:
Tomes and Artifacts:
Campaigns / Scenarios:
Organizations
Comments
List dedication, trivia, images, anything else of note.
Keeper Comments
Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.