Difference between revisions of "The Watchers of Walberswick (Scenario)"
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− | [[Category:CoC:Scenarios]][[Category:CoC:1930s scenarios]][[Category:CoC:Scenarios set in England]][[Category:CoC:Deep One scenarios]][[Category:CoC:Deep One hybrid scenarios]] | + | [[Category:CoC:Scenarios|Watchers of Walberswick]] |
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+ | [[Category:CoC:Scenarios set in England|Watchers of Walberswick]] | ||
+ | [[Category:CoC:Deep One scenarios|Watchers of Walberswick]] | ||
+ | [[Category:CoC:Deep One hybrid scenarios|Watchers of Walberswick]] | ||
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Revision as of 11:45, 12 September 2015
Details
Pages: 20-22 (White Dwarf, Issue 50)
Author(s): Jon Sutherland
Artist(s): Unnamed ?
Setting: 1930s
Appears in: White Dwarf, Issue 50, Best of White Dwarf Scenarios #3.
Campaign: N/A
Summary
Members of the Bedford Archaeological Research Society are asked to identify a bone found in a village museum.
Links
Link to outside reviews or helpful pages.
- [Link 1]
- [Link 2]
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Describe the adventure in detail; no bias allowed.
References
Player Handouts: List the player handouts here.
Locations: Walberswick, Southwold, Deep One Caverns
Creatures: Deep Ones, Deep One Hybrids
Tomes and Artifacts: N/A
Campaigns / Scenarios: N/A
Comments
List dedication, trivia, images, anything else of note.
Keeper Comments
Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.