Difference between revisions of "Paper Chase"
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==Details== | ==Details== | ||
− | [[Image: | + | [[Image:Cthulhu Companion.jpeg|thumb|''Cthulhu Companion'']] |
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'''Pages:''' 3 | '''Pages:''' 3 | ||
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'''Author(s):''' [[John Sullivan]] | '''Author(s):''' [[John Sullivan]] | ||
− | '''Artist(s):''' | + | '''Artist(s):''' [[Chris Marrinan]] |
'''Setting:''' [[1920s]] | '''Setting:''' [[1920s]] | ||
'''Appears in:''' [[Cthulhu Companion]] | '''Appears in:''' [[Cthulhu Companion]] | ||
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==Summary== | ==Summary== | ||
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==Links== | ==Links== | ||
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*[http://www.yog-sothoth.com/content/985-Cthulhu-Companion-Review jhaeman's review on YSDC] | *[http://www.yog-sothoth.com/content/985-Cthulhu-Companion-Review jhaeman's review on YSDC] | ||
*[http://www.rpg.net/news+reviews/reviews/rev_4694.html Chris Ward's review on RPGNet] | *[http://www.rpg.net/news+reviews/reviews/rev_4694.html Chris Ward's review on RPGNet] | ||
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There is no reason the game cannot be run for multiple investigators. It could be a useful prelude scenario, giving the investigators some Mythos background and a reason to dabble in weirdness. | There is no reason the game cannot be run for multiple investigators. It could be a useful prelude scenario, giving the investigators some Mythos background and a reason to dabble in weirdness. | ||
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+ | The scenario can easily be relocated anywhere in the world. It has no particular ties to Michigan. | ||
[[Category:CoC:Scenarios]] | [[Category:CoC:Scenarios]] | ||
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[[Category:CoC:Mythos-light scenarios]] | [[Category:CoC:Mythos-light scenarios]] | ||
[[Category:CoC:Combat-free scenarios]] | [[Category:CoC:Combat-free scenarios]] | ||
+ | [[Category:CoC:Small town scenarios]] | ||
+ | [[Category:CoC:Scenarios set in Michigan]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 13:30, 10 December 2012
Details
Pages: 3
Author(s): John Sullivan
Artist(s): Chris Marrinan
Setting: 1920s
Appears in: Cthulhu Companion
Summary
The investigator is called in by Thomas Kimball after a burglary. He would like them to track down his vanished uncle's stolen books, and to try and establish whether his uncle is still alive.
Links
Spoilers - Keepers Eyes Only
Players should not read any further.
Synopsis
Kimball, a misanthrope and keen reader, encountered a ghoul a year ago and was gradually drawn into their society. He has become a ghoul himself, but eventually returned to retrieve some more of his beloved books. The single Investigator is able to track him down to the graveyard, and even speak to the transformed Kimball. What they do with their discovery is left to the player.
References
Player Handouts: None
Locations: Arnoldsburg, Michigan
Creatures: Ghoul
Tomes and Artifacts: None
Campaigns / Scenarios: None
Comments
Keeper Comments
The scenario is suitable as an introduction for a new player, with a straightforward investigation and limited Mythos content. As written, there is no need for any violence, though the player can easily take things that way if they wish (it's not a good idea). The general skill mechanics should be covered well, and there's a small amount of Sanity loss and Cthulhu Mythos gain.
It may be somewhat misleading as an introduction to the style of the game, as Mythos entities are typically more malevolent and not inclined towards harmless moonlit chats.
There is no reason the game cannot be run for multiple investigators. It could be a useful prelude scenario, giving the investigators some Mythos background and a reason to dabble in weirdness.
The scenario can easily be relocated anywhere in the world. It has no particular ties to Michigan.