Difference between revisions of "One Night: Cthulhu Mega Adventure"

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[[File:One-night-advert-1989.gif]]
 
[[File:One-night-advert-1989.gif]]
  
There were apparently two reasons why the product never appeared, the first being a lacklustre response from potential customers.  Moreover, because of the "Satanic" scare in roleplaying at the time, there was concern within the industry that a product containing cult paraphernalia would cause further outcry. ([http://www.yog-sothoth.com/topic/821-query-about-one-night-product/?p=8480 Ben Monroe's explanation)]
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There were apparently two reasons why the product never appeared, the first being a lacklustre response from potential customers.  Moreover, because of the "Satanic" scare in roleplaying at the time, there was concern within the industry that a product containing cult paraphernalia would cause further outcry. ([https://www.yog-sothoth.com/forums/topic/821-query-about-one-night-product/?tab=comments#comment-8480 Ben Monroe's explanation)]
  
 
==References==
 
==References==

Latest revision as of 17:12, 14 January 2021

One Night' was a proposed "mega-adventure" supplement for Call of Cthulhu. An advertisement appeared in the 1989 Summer Product List from Chaosium, seeking confirmation of interest in the product. It was planned to include cassette tape audio clues, artefacts and physical clues for the adventure.

One-night-advert-1989.gif

There were apparently two reasons why the product never appeared, the first being a lacklustre response from potential customers. Moreover, because of the "Satanic" scare in roleplaying at the time, there was concern within the industry that a product containing cult paraphernalia would cause further outcry. (Ben Monroe's explanation)

References

Thread discussion of this project on Yog-Sothoth.com