Difference between revisions of "Age of Cthulhu, Vol. 2: Madness in London Town (Supplement)"

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*[http://www.goodman-games.com/downloads/AOC2-Pregens.pdf Pre-generated characters]
*[http://www.goodman-games.com/downloads/AOC2-Pregens.pdf Pre-generated characters]
*[http://www.agcpodcast.info/2009/11/agc-interview-1-rick-maffei-1939.html All Games Considered podcast interviewing author]
*[http://www.agcpodcast.info/2009/11/agc-interview-1-rick-maffei-1939.html All Games Considered podcast interviewing author]
*[https://www.youtube.com/watch?v=IuFgtOvgZY4 Review/Keepers Discussion by Seth Skorkowsky]
==Spoilers - Keepers Eyes Only==
==Spoilers - Keepers Eyes Only==

Latest revision as of 08:26, 6 July 2017


Front Cover

Publisher: Goodman Games

Product Code: 7002

Publishing Year: 2009

Pages: 48

Cover Price: $12.99

Author(s): Rick Maffei

Artist(s): Eddie Sharam, Bradley K. McDevitt, Tom Martin (cartography)

Setting(s): 1920s

Format(s): Softcover and PDF


Campaigns: Different volumes of Age of Cthulhu are loosely linked, and could be considered a campaign.

Scenarios: Madness in London Town

Additional: Player Handouts, Maps, Pregenerated Investigators

Front Cover Text

Back Cover Text

Three thousand years before the birth of Christ, fearful tribesmen raised bloody sacrifices on the Salisbury Plain in honor of a dread god. The skies coursed red with blood, consuming the weak, granting boons to the strong, and seeding ghastly young in the wooded glens about the Salisbury Plain.

Fifty years after the death of Christ, the Roman legion Legio IX Hispana, led by Gnaeus Hosidius Geta, swept through the region, slaughtering the indigenous Celtic tribesmen. Those that stole the religious artifacts soon succumbed to madness, and the legion vanished from the annals of time.

Present day, 1928: Misguided worshippers seeks to call forth the patron god of old. The dark god will stride across the Salisbury Plain once more, and madness is sure to follow.

Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920's Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.

Comments / Trivia

Playtesters were: Steve Crovatto, Mike Fergusson, Ken Hart, Dave Nicolette, and Willie Washington


Spoilers - Keepers Eyes Only

Players should not read any further.

Comment here to Keepers about this book. Comments on specific Scenarios and Campaigns go on their respective pages. Keep DISCUSSION on the talk page.