Difference between revisions of "Age of Cthulhu, Vol. 1: Death in Luxor (Supplement)"

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(Created page with "==Details== thumb|''Front Cover'' '''Publisher:''' Goodman Games '''Product Code:''' 7001 '''Publishing Year:''' 2008 '''Pages:''' 48 '''Cov...")
 
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Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.  
 
Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.  
  
'''Campaigns:''' Different volumes of [[Age of Cthulhu (Campaign)|Age of Cthulhu]] are loosely linked, and could be considered a campaign.
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'''Campaigns:''' Different volumes of [[Age of Cthulhu]] are loosely linked, and could be considered a campaign.
  
 
'''Scenarios:''' [[Age of Cthulhu, Vol. 1: Death in Luxor (Scenario)]]
 
'''Scenarios:''' [[Age of Cthulhu, Vol. 1: Death in Luxor (Scenario)]]

Revision as of 00:34, 24 November 2014

Details

Front Cover

Publisher: Goodman Games

Product Code: 7001

Publishing Year: 2008

Pages: 48

Cover Price: $12.99

Author(s): Harley Stroh

Artist(s): Eddie Sharam, Tom Martin, Bradley K. McDevitt

Setting(s): 1920s

Format(s): Softcover and PDF

Contents

In the age of the pharaohs, a great and unfathomable evil rose from the murky depths to cast its gibbous shadow over ancient Egypt. At the cost of his empire, Ramesses III imprisoned the horror beneath the sands of Luxor, where it has slumbered ever since.

In 1924, a team of visiting archeologists unearthed the last remaining testament of that ancient mystery, only to unleash a terror from out of time. Now death stalks the dusty streets of Luxor and a new age of horror is at hand. Can your investigators succeed where the mightiest of pharaohs have failed? Or will they fall victim to Luxor's secret past?

Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920's Call of Cthulhu game.

Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.

Campaigns: Different volumes of Age of Cthulhu are loosely linked, and could be considered a campaign.

Scenarios: Age of Cthulhu, Vol. 1: Death in Luxor (Scenario)

Front Cover Text

No additional text

Back Cover Text

In the age of the pharaohs, a great and unfathomable evil rose from the murky depths to cast its gibbous shadow over ancient Egypt. At the cost of his empire, Ramesses III imprisoned the horror beneath the sands of Luxor, where it has slumbered ever since.

In 1924, a team of visiting archeologists unearthed the last remaining testament of that ancient mystery, only to unleash a terror from out of time. Now death stalks the dusty streets of Luxor and a new age of horror is at hand. Can your investigators succeed where the mightiest of pharaohs have failed? Or will they fall victim to Luxor's secret past?

Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920's Call of Cthulhu game.

Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.

GMG7001

Comments / Trivia

Playtesters were: Rob "Dr Phlegm" Atkinson, Kale "Tommy Gun" Duncan, Matt "Tentacle This" Ruzicka, Matthew "Luck'o'saurus" Stroh, and Rache Bartmoss

Links

Spoilers - Keepers Eyes Only

Players should not read any further.

Comment here to Keepers about this book. Comments on specific Scenarios and Campaigns go on their respective pages. Keep DISCUSSION on the talk page.