Whispers Out Of Mind

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Details

Front Cover

Pages: ###

Author(s): Sam Johnson

Setting: 1920s

Appears in: Dwellers in Shadow

Summary

With an old friend missing, the party have been drawn into a desperate mission to shut down a sinister cult.

Links

  • [Link 1]

Spoilers - Keepers Eyes Only

Players should not read any further.

Synopsis

 Spoiler Section (Highlight to Read)
The scenario begins with an outline of the last week's disappearances, their recruitment by another old friend, and their race to track down the cult. The action starts as they burst into a cult hideout mid-ritual, to prevent a sacrifice.


References

Player Handouts: 10 pages of handouts

Locations: Arkham

Creatures: Alien drones, The Overmind

Tomes and Artifacts:

Comments

List dedication, trivia, images, anything else of note.

Keeper Comments

Offers regular references to Arkham Unveiled for extra information, but this is not necessary for running the scenario.

Players may find the scenario as presented unsatisfying, since they don't get to plan the attack or make any preparations. Keepers may want to start earlier in time and give the players a chance to do some more of the groundwork. The cult may also need fleshing out to be convincing.

Note: This scenario is categorised under several hooks, as these are all available if the Keeper changes the starting point.