What's in the Cellar

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Details

Title: Cult of Chaos - "What's in the Cellar: A One Hour Demo Scenario for Call of Cthulhu" (2017)

Pages: 18

Author(s): John Hook

Editor(s): Mike Mason

Layout: Nicholas Nacario

Setting: 1920s

Appears in: link


Summary

Arthur Blackwood, an influential New York attorney, has contacted his cousin in a desperate plea to find evidence that will clear his good name, when a vacation ends in terror and tragedy, leaving Arthur to be found disoriented and wandering the North Ash Trail, his arms and chest covered in blood, and Rose's body missing.....


Links

Link to outside reviews or helpful pages.


Spoilers - Keepers Eyes Only

Players should not read any further.

Synopsis

 Spoiler Section (Highlight to Read)
Arthur Blackwood, an influential New York attorney, has contacted his cousin in a desperate plea to find evidence that will clear his good name, when a vacation ends in terror and tragedy, leaving Arthur to be found disoriented and wandering the North Ash Trail, his arms and chest covered in blood, and Rose's body missing.....


References

Player Handouts:

  • Cellar Papers 1 - Grisly Whitehall Murder
  • Cellar Papers 2 - Diary Entry
  • Cellar Papers 3 - Scrap of Paper
  • Players' Cellar Map (and Keeper's Map with key)
  • Pregen Investigators:
    • Clarke, Author
    • Rumberger, Private Detective
    • Dr. Pennyworth, Psychologist
    • Hughes, Architect)
  • Scrapbook Entries (titles only, with description of contents to be provided by keeper)
  • Description of Painting of Wizard Milton Blackwood


Locations:

  • Whitehall, New York; Blackwood cabin basement

Creatures:

Tomes and Artifacts:

  • Wizard Blackwood's Diary
  • Scrapbook of Blackwood Good Luck Articles


Comments

Keeper Comments

Comments to Keepers about this scenario; Possibly how to run it successfully. Keep general DISCUSSION on the talk page.

  • This demonstration scenario is intended for use at conventions, gaming clubs, and events for the purpose of introducing new players to the fun of Call of Cthulhu. Designed to be played in one hour, it accommodates from two to four investigators; pre-generated investigators are provided in Appendix B.