Product Code: CHA0341
Publishing Year: 2007
Cover Price: $19.00
Author(s): Christian Read
Artist(s): Christian Read, editorial & layout assistance by Whiskey & Tipple
Setting(s): Not specific to any particular setting
Format: MULA Monograph
Released as PDF: yes
For decades magic has been a backbone and prominent feature of Call of Cthulhu. Whether it is a race to stop the summoning of some god or alien, the need to communicate with things on other worlds by means of arcane scripture, or solving murders done with hexes rather than guns, magic has been inevitably wedded to the game narrative.
Here is, hopefully, a useful breakdown of what magic is, what it can do, how it works and how Investigators can make it work for them. Of course, humans are not the only ones who can use this mysterious force and Mythos specific magic is also examined.
- Nature of Magic
- Sanity & Magic
- Lovecraftian Magic
- Magic & The Gods
- Mythos Races & Magic
- Magic in the Campaign
Front Cover Text
An Optional Magic System for Call of Cthulhu and Basic Roleplaying
Comments / Trivia
List dedication, color plates, rarity of the book, etc.
Spoilers - Keepers Eyes Only
Players should not read any further.
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