Mysteries of Ireland
Product Code: 0408
Publishing Year: 2012
Cover Price: $17.95 / $9.87 (PDF)
Author(s): Colin Dunlop
Format(s): MULA Monograph
The monograph contains source information to aid running Call of Cthulhu games set in 1920s Ireland. This is divided into a description of historical Ireland, a discussion of occult & Mythos influences, and new templates for investigators. This source material constitutes approximately 70% of the book; the remainder is made up of three scenarios.
Specific topics covered in the source material:
- An Overview of Ireland 1919-1930
- Playing during the Irish Wars
- Chronology of the 20s in Ireland
- 1920s sample gear and prices
- Secret Societies
- The Occult
- Irish Creatures of Legend
- The Mythos in Ireland
- List of the Gods, Goddesses, Demons and Avatars which have been worshipped in Ireland
- Player Occupations
- Doctors and Psychiatry
- City Guide - Dublin
- City Guide - Belfast
Front Cover Text
Back Cover Text
" 'Come Fairies, take me out of this dull world, for I would ride with you upon the wind and dance upon the mountains like a flame!'
—William Butler Yeats
From the hills the fairies whisper to lone strangers, “come join the dance”. Watching from beneath the waves are the Merrow, the dwellers of the deep. Strange noises and half-heard screams ring at night from the cellars of the towns and cillages. The unwary go missing in the wilds, the locals say “Pooka”, and shake their heads. Fires are lit on the mountainsides and bones are cast into the flames; a young woman sits in a trance as ectoplasm oozes from her mouth, and she speaks of times-past in a voice that is not her own.
All these things and more are waiting on this Celtic Isle. This is a land of roaring seas, deep lakes, green pastures, barren bogs, and heather-topped mountains.
Mysteries of Ireland is a source book for the Call of Cthulhu roleplaying game. It is a guide for playing games and running scenarios in 1920s Ireland.
This book contains information on life in Ireland during this period and includes Irish Myths, Legends and Superstitions, the Occult, and the Mythos. There is detailed information for Dublin and Belfast, two new investigator occupations: Tinkers and WWI Veterans, several new creatures, and three new scenarios."
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