For me, at least, yes, I'm interested in both those things.
The first is the most likely in my CoC games.
The second might come into play if I ran a scenario like Cold Harvest.
If somebody wants to run a game with heroic Klansmen PCs duking it out with mongrel Cthulhu cults and Voodoo Sons of Yig, he's welcome to it. Not my thing. But it's not for me to tell others how to play the game.
One has to go pretty far to get a stronger negative reaction from me than ''err... no thanks.''
Same for me.
Putting the players into situations with hard choice to make, I'm okay with that and I will likely do so.
Putting the players in a game which is validating the hideous ideas of some maniacs, no thanks.
There has been some suggestion that, in a world with real inhuman alien half-breed horrors, that the KKK's ideas of racial purity might somewhat make sense. And, even if you didn't intend that message, I suggest that mixing the KKK with a story where there really where alien inhuman half-breed horrors and protagonizing the KKK (as for example and ally of the protagonist) risks conveying that message. Or to put it in the language you use, don't try to make the KKK seem the "lesser evil", because that is exactly the sort of thing I'm talking about.
As for "Let the Right One In", I'm talking the book: I've never seen the movie. (And as an aside, in my case that could be a blanket response to just about every "book or movie" question.) Your "spoiler" is exactly my point - Eli isn't portrayed as evil, even though he's a horrid evil monster, and the entire book ends in the most nihilistic way imaginable. I don't want to get into the details of the example though, because although I recognize the skill involved in the writerly technique the author uses, the way he uses it not only do I find appalling, but they are sufficiently X rated as to not be suitable for public discussion. Suffice to say that I find the whole structure convenient for doing exactly what you say it does, portray Eli as not an evil creature when in fact he objectively is and we should be no more sympathetic for Eli than say a Nazi concentration camp guard who says he was just acting out of fear (as if being afraid was some sort of moral justification).
I think it's a matter of trusting your players and their intelligence.
And for Let The Right One In, I think it's a too simplistic interpretation of the story (But once again, I've only seen the movie adaptation) but to each his own. Thanks for sharing your opinion.
Edited by DeUniversumMysteriis, 04 December 2017 - 08:40 PM.