It seems to me that the Pulp quick start rules result in a much more skilled character than the regular rules.
The skill points for Archetype and personal skills seem to be same so I'll ignore them and concentrate on occupational skills.
The quick start rules allow the following skills 80, 2X70, 2X60, 3X50, 40 and ignore Base values. This gives a total of 530 skill points.
In addition, you don't have to worry about putting your highest stat into the one that gets you the most occupation points.
The normal rules are more variable so I'll assume an average value and that skill points are based on 2X(Core + Edu).
Average core stat = ( 3.5+13)X5 = 82.5
Average Edu = (2X3.5+ 6)X5 = 65
Skill points = 2X(82.5+65) = 295
Assume an average of 15 for the base skill gives 9X15 = 135 for a total of 430
Even if we assume that the player got very lucky with rolls, that would yield
Core Stat = 95
Edu = 90
Skillpoints = 2X(95+90) = 370
Assume the player chooses the 8 highest skills, that would give 30+2X25 +5X20+0 = 180 for a total of 550 skill points.
And the only thing you're giving up is a chance of a 95 for one of your stats.
Am I missing something?
Edited by pwiecek, 20 October 2017 - 06:26 PM.