I am currently doing some preparations for the next adventure I will run : Crimson Letters. For my take on this scenario, I chose to change a bit of the backstory behind this creature (Long story short : It's a fully grown Spawn of Nyogtha who was summoned and captured by four witches in order to harvest its power. Now that the spell is fragilised it tries to escape and will kill anything on its way) and I have a few questions regarding this abomination.
1/ Question regarding the magic
I see that the Horror is supposed to have access to some spells, one of them being Shrivelling. I read in the Keeper's Handbook that a character who wish to cast Shrivelling must successfully confront his POW with his target's.
Ok so how does this spell is supposed to work for creatures such as the Horror Bound in Ink with 150 points of POW? Is it an automatic regular success and the target will have to get a hard success at minimum to evade the spell? Is it an totally automatic success and the player just can't do anything to prevent it (Which would be quite unfair, IMO)?
How do you use magic with the mythos creatures in general?
Also, what is Sense Life? I didn't find any spell with that name in the Handbook... Only a skill for the shark.
2/Ideas for other spells
Since I made it a Spawn of Nyogtha, "Contact Nyogtha" seems like a no-brainer. But what else?
I was thinking about tweaking the spell about the mist of R'lyeth. Instead of fog it would be a sort of pure darkness. A way for the Horror to blind her preys and get more easily in close range to perform a Grapple and the Soul Burn attack. What do you think?
3/Question regarding the balance
Do you think it's really necessary for the Horror to have spells?
I know Mythos creatures are made to be deadly and I totally think that dealing with the monsters themselves would be the worst idea my players could have. However, there is a possibility of a fight and the way I see it, the Horror is already pretty powerful without the spells :
Its physical attacks don't do much damage (1D4) but each time the Horror hits somebody, it drains 1D10 points of STR and CON.
Its "Soul Burn" ability seems to be very dangerous (1D6/1D10 SAN loss each time the target fails at an extreme POW check)
Does the Horror really need spells, one of them being Shrivelling which will cause the target to lose as many HP as the Horror spent MP to cast the spell? (And it's got 30 MP in total)?
Thank you in advance.
Edited by DeUniversumMysteriis, 19 October 2017 - 08:40 AM.