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Delta Green "average joe" investigators?

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#1 dawnrazor

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Posted 17 September 2016 - 03:17 PM

In the "old" CoC DG you could easily use an ordinary person along with the specific agency investigators.

 

However, in the new standalone DG all investigator options are members of some agency. Does anyone know if there will be support for playing non-agency investigators in future supplements?

 

I'm thinking of using DG for all my modern CoC style adventures in the future. 


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#2 JibrilAngelos

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Posted 17 September 2016 - 05:24 PM

You can easily run non-agency investigators in the standalone DG. The Agent's Handbook has additional professions aviable like firefighter, criminal, pilot, nurse, etc. There is even info on how to build your own custom profession, which basically boils down to buidling your character from scratch.



#3 Calamari

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Posted 17 September 2016 - 06:43 PM

You can easily run non-agency investigators in the standalone DG. The Agent's Handbook has additional professions aviable like firefighter, criminal, pilot, nurse, etc. There is even info on how to build your own custom profession, which basically boils down to buidling your character from scratch.

This, and also I would expect (although I certainly do not know for sure) that the upcoming Delta Green Case Officer's Handbook (or whatever it might be named) would have more information regarding what you want.


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#4 The_Tatterdemalion_King

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Posted 17 September 2016 - 06:54 PM

The non-agency professions in the Agent's Handbook:

- Anthropologist or Historian
- Computer Scientist or Engineer
- Physician
- Scientist
- Criminal
- Lawyer or Business Executive
- Media Specialist (i.e. journalist)
- Nurse or Paramedic
- Pilot or Sailor
- Program Manager (e.g. white collar guy)
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#5 UncaringCosmos

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Posted 17 September 2016 - 07:15 PM

Also, there are guidelines in the Agent's Handbook for creating new occupations.


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#6 DAR

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Posted 19 September 2016 - 04:04 AM

Yeah, I certainly don't see why you couldn't run a non-DG campaign using the Delta Green rules set. It might require a bit of work, but really, not any more than you probably already do as a Keeper (*cough* Case Officer *cough*).

 

D.



#7 coffeejim

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Posted 19 September 2016 - 11:51 AM

I've always preferred playing non-Federal-agent PCs in Delta Green (this was 'old', CoC-rules DG). My first character (now sadly deceased) was a Berkeley professor specializing in cults (and who had briefly been a member of a Mythos cult in his youth) who was recruited as a Friendly. I think he became a full-fledged DG  cell member after his fourth Night at the Opera, and died on the fifth. I just preferred playing a Friendly because I found it too challenging to play the kind of 'skilled professional' that a federal agent would have to be - I was no good at convincingly roleplaying someone who could question suspects, throw his weight around in the police station, etc. I've seen it suggested (I can't remember where) that Delta Green might have all-Friendly cells (maybe named Alpha, Gamma, Delta etc rather than A-cell, B-cell etc). I also think that (if you're talking 'unofficial' DG) it makes more sense to have Friendlies play a lead role - realistically, it would be hard for federal agents to get away with all the things a typical DG agent does - and have federal agents mostly as the 'friends in high places' who provide leads, spring you from jail etc. Of course, a lot of DG scenarios hinge on PCs using their federal agent status to gain access to crime scenes, so maybe it's best to have at least one PC be a fed...but still, I think Friendlies can make really good PCs in Delta Green. 

 

And yes, it does sound like you easily could run a non-DG campaign using the DG rules, although some of the rules may not be applicable to all campaign styles. I've often daydreamed about writing a scenario where the PCs are a Provisional IRA unit in the late 70s - DG sounds like it would be a good fit, as you could have pregenerated characters who were hardened to violence or imprisonment. 



#8 The_Tatterdemalion_King

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Posted 19 September 2016 - 07:13 PM

My DG game kind of evolved along the lines of a 'friendly cell,' despite the PCs being cops and federal employees. I ended up describing it as 'a regular CoC campaign set in the DG milieu.'
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#9 dawnrazor

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Posted 24 September 2016 - 05:32 PM

Thanks guys! Yes, after reading the book more closely I've seen the non-agency professions as well. Maybe a premature question :)


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