Hi Shimmin - if you'll excuse the pun here, I'm starting to lose the plot!!!
In terms of campaign length
s, the types that Malcojones and I thought were worth distinguishing are:
* Your bog-standard generic scenario which can be run on its own or slotted into a home-made campaign
if you prefer (like "The Haunting", "Crack'd and Crook'd" etc.)
* Scenarios that expect to be run independently, and would need considerable work to incorporate into a campaign
(e.g. those with amnesiac shapeshifted Serpent Men as investigators, or that inevitably lead to an apocalypse)
* Scenarios written as intrinsic parts of a formal campaign
, which would need considerable work to run on their own or as part of your own campaign
(such as individual chapters of "Masks" or "Shadows")
I've also been using a fourth category
* Scenarios that are designed as lead-ins to another, but can be played without the follow-up.
We've been talking about using "one-shot", "self-contained", "campaign
" and "prologue" respectively to describe these. However, I’d started out using “one-shot” as a category for non-campaign
scenarios in general, and I think general use of “one-shot” leans towards that (a mixture of the first two types). So I’m wondering what’s the least confusing terminology to use.