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Our Ladies of Sorrow


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#21 doccthulhu

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Posted 29 August 2008 - 04:08 PM

Being reading through Secrets of Japan and hate to ask this but..how hard would it be for the Keeper to move the plot to Japan/based it around a Japanese investigator party?

Or an 1890s game or even a 1920s?

Just wondering as sometimes I like to use scenarios in different settings.


It would not be impossible.

Doc


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#22 sufirjp

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Posted 29 August 2008 - 09:30 PM

Thanks for the response, Mr. Lynch. I'll likely be picking both this and Dead but Dreaming. Looking forward to supporting your products!

#23 maldoror

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Posted 01 September 2008 - 04:36 AM

You can count me in, too for this! I love this guy's work. When are you talking pre orders?

#24 tlynch999

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Posted 02 September 2008 - 01:49 AM

You can count me in, too for this! I love this guy's work. When are you talking pre orders?


The writing is finished and it's now being reviewed, and art is being assigned. I'm guessing early 2009, given the amount of work it is to put together a high-quality tome.

Feel free to nudge us and check in if you haven't heard in a while.
Tom Lynch
President & Managing Editor
Miskatonic River Press

#25 sda

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Posted 22 September 2008 - 05:19 PM

This one has been in the works, on and off, for many years. I'm glad Kev finally got it on paper. AND, having read th entire manuscript, I can assure folks that this one is a winner.
Scott David Aniolowski, Master of the Malleus Monstrorum

#26 tlynch999

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Posted 07 November 2008 - 07:31 PM

<shameless plug>

Just wanted to give subscribers to this thread a heads up that we've posted the cover for Our Ladies of Sorrow here.

</shameless plug>
Tom Lynch
President & Managing Editor
Miskatonic River Press

#27 galaga88

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Posted 10 November 2008 - 08:15 PM

I'm curious, how mythos-y is this campaign? The description sounds like it's a more traditional supernatural type horror, which I'm quite cool with.

In fact, I've always wished there were more traditional supernatural threats mixed into my CoC adventures. Ghosts, brownies, imps, and other classic nasties can be a fun way to mix things up from unknowable, sanity-blasting horrors.

#28 Evans

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Posted 10 November 2008 - 08:30 PM

No offense but I personaly have the oposite veiw. I dislike it when people try mixing traditional supernatural stuff with mythos creatures in this game.

#29 doccthulhu

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Posted 10 November 2008 - 09:05 PM

I'll say...

Not very Mythos-y.

Certainly not very traditional.

But very Call of Cthulhu.

Doc

#30 tlynch999

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Posted 10 November 2008 - 09:35 PM

I'm curious, how mythos-y is this campaign? The description sounds like it's a more traditional supernatural type horror, which I'm quite cool with.

In fact, I've always wished there were more traditional supernatural threats mixed into my CoC adventures. Ghosts, brownies, imps, and other classic nasties can be a fun way to mix things up from unknowable, sanity-blasting horrors.


You should enjoy this greatly then. While they are listed in the Malleus Monstrorum, Our Ladies of Sorrow are not technically mythos-y. Mind you, there are references in there to texts, etc, allowing for a Keeper to introduce more of that element if it is desired, but as Kevin keeps saying, "This book is different."

No offense but I personaly have the oposite veiw. I dislike it when people try mixing traditional supernatural stuff with mythos creatures in this game.


No offense taken (on my part, anyway). To each his own... Keep in mind, while Glaaki may not rear his spiny head in this, be sure there will be plenty of lost SAN confrontation with horrors.
Tom Lynch
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Miskatonic River Press

#31 doccthulhu

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Posted 11 November 2008 - 01:12 PM

Here's the back cover text for Ladies of Sorrow:

"Macbeth: How now, you secret, black, and midnight hags! What is't you do?
Three Witches: A deed without a name."
--William Shakespeare, The Tragedy of Macbeth

An apartment building haunted by something that taunts, and tempts -- and kills...
A lonely desert where the wind whispers and the borders of reality fade...
A flood-drenched town stalked by ghosts and other, more solid nightmares...

A frightened old man dies in a traffic mishap, chased to his doom by a mysterious old woman whom only the investigators have seen. So begins this series of chilling modern supernatural horror adventures. The dead man's haunted apartment building is the first stop on a fear-shrouded path to confront a creature who is neither witch nor ghost nor goddess -- but some unthinkable combination of all three. Further investigations lead them to search for a group of hikers lost in an increasingly surreal and deadly desert landscape, where salvation and nightmare brood side by side in the lost and lonely wastes. Then another ghost -- this one haunting a flood-imperiled town -- acquaints the investigators with a bewildering array of horrors whose ultimate source seems to be directly linked to their previous encounters.

Finally, as the investigators strip away their foes' many masks, this tale of witches, ghosts, nightmares, spirits, and primal goddesses brings them face to face with an entity that has plagued us since the dawn of man. There a terrible choice must be made, one that could save the investigators' lives -- but leave them forever haunted by their terrible sacrifice...

#32 the_gneech

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Posted 11 November 2008 - 04:37 PM

Looks good, keep us informed!

-The Gneech 8)
gneech.com -- My writing, comics, and art, including Suburban Jungle, NeverNever, and the Brigid & Greg Fictionlets

#33 Evans

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Posted 11 November 2008 - 07:45 PM

I'm sorry to sound ignorant but where does the idea of these entities actuely come from? I know their stats are in Mallus but I don't seem to be able to find anything else save a trio of rather uninspiring films.

#34 tlynch999

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Posted 11 November 2008 - 08:16 PM

I'm sorry to sound ignorant but where does the idea of these entities actuely come from? I know their stats are in Mallus but I don't seem to be able to find anything else save a trio of rather uninspiring films.


Yeah...disregard the movies. If you really wanna tick Kevin off, ask him if those movies are his inspiration (then duck and run away chortling).

Here, if you want to know where he truly got his inspiration, read some Thomas De Quincey: http://www.bartleby.com/27/22.html
Tom Lynch
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#35 cw67q

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Posted 13 November 2008 - 08:45 AM

No offense but I personaly have the oposite veiw. I dislike it when people try mixing traditional supernatural stuff with mythos creatures in this game.


As an occasional browser I'll pop up to say that I think the traditional occult can really add to the game. For my money the best campiagn ever written fro CoC was the two part "Eyes for the Blind" & "Lord of the Dance" gaslight campiagn from "Dark designs" which deals with aspects of the tradional occult in Britain.

- Chris

#36 csmithadair

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Posted 15 November 2008 - 01:59 AM

I'm close to Evans's opinion myself. I don't, however, need explicit Mythos elements, but I do want a certain Lovecraftian aesthetic.

So I'm wary of traditional supernatural elements, since such superstition is what Lovecraft, particularly in his later writings, eschewed. But that doesn't mean some elements can't be used be used for inspiration or recontextualized. I don't have patience for things like werewolves or vampires, but I definitely have some flexibility. I guess the Lovecraftian aesthetic is kind of like pornography for me: I know it when I see it.

Chris mentioned the scenarios in "Dark Designs." They used some of the trappings of Victorian-era occult revivalism, but were definitely Lovecraftian enough for me. I can't say that for every CoC scenario I've ever seen....

Anyway, Kevin A. Ross wrote it, so that's worth a look for me. The back cover text is certainly intriguing. And hey, the cover's awesome, too.

Christopher Smith Adair

#37 tlynch999

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Posted 15 November 2008 - 02:39 AM

*And* you're a fellow MRP author. Always good to do the shout-out to your colleagues. 8)
Tom Lynch
President & Managing Editor
Miskatonic River Press

#38 sufirjp

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Posted 16 November 2008 - 01:19 AM

Ab-so-lutely sold on the back cover text. This sounds like it has the potential to be one of the truly great CoC campaigns. Do you have a solid release date yet?

#39 tlynch999

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Posted 16 November 2008 - 03:57 AM

Ab-so-lutely sold on the back cover text. This sounds like it has the potential to be one of the truly great CoC campaigns. Do you have a solid release date yet?


"Solid" would be a strong word. Given that all the writing is done, and the art is now being worked on, we're hoping it will follow quickly on the heels of New Tales of the Miskatonic Valley. Most likely early '09...can't say more than that yet.
Tom Lynch
President & Managing Editor
Miskatonic River Press

#40 doccthulhu

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Posted 16 November 2008 - 04:43 PM

Ab-so-lutely sold on the back cover text. This sounds like it has the potential to be one of the truly great CoC campaigns. Do you have a solid release date yet?


Not at all solid, but I'd like to be shipping Ladies of Sorrow by late February or early March.

Doc