At the end of Session 1, one player is running to get a Cop, and the other three have locked themselves under Ju Ju house with an angry crowd that was alerted by the PCs roughing up the 70 year old shop keeper (with the tiniest shred of good reason.)
I want to get them tied up, and have the cops rescue them. Humiliate them rather than kill them.
I think I can do this by modifying what is there a bit. I can send out the zombies, then have the Priest do his shout spell and stun the investigators. They wake up shackled to the wall. Then the cops break in just as the priest is raising the stone.
I figure the screams will again daze people, or at least the cops, so the Priest gets away. I want to summon that haunting horror at some point }:0D
Then Poole can berate them for being dumb, but thank them for uncovering the cult, but let the professionals do the work. {;0)
I just worry if I manhandle them too much (arbitrarily knock them out and shackle them up) it may not be as fun as letting a fight happen where they may or may not die.
An option would be to let them fight and see if they easily best the zombies, or run, then decide on the fly if the priest knocks them out.
They might not get the clues in the alcove too, unless they get the cops to let them look at it (which they probably could.)
Any ideas?
I'm using Trail of Cthulhu FWIW.




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