Yeah, this isn't your typical CoC game I'm putting together.
Suffice it to say, the players I'm GMing for are younger and much more action/adventure oriented. As much as I enjoy BRP my players lack the patience for a typical investigation/suspense oriented CoC adventure. So, instead we've settled on White-Wolf's "Demon: the Fallen", but swapping out the Christian-mythology elements for Mythos ones.
So, the setup places the various Great Old Ones and Outer Gods (with the excpetions of Azathoth and Nyarly) into human bodies. The human hosts are able to access only a fraction of the GOO's memories and powers, but with experience can attempt to get a greater grasp on their full power.
Anyway, the PC's have chosen Cthugha and Gog-Hoor as their characters' GOO's. Now I am trying to write out what all the other GOO's have gotten up to in their new environment. Some GOO's will have come to the realization of who they really are, while others are still under the impression that they are humans and don't realize what they really are yet.
Cthulhu I am planning to cast as a Mafia don, with his sons from the Xothic cycle (Ghatanothoa, Zoth-Ommog, Ythogtha) as his chief enforcers. DeepOne-Hybrids would be the faceless mafia goons, and Cthylla would be the pampered don's daughter (and ignorant of her true nature at the start of the story).
Y'golonac will appear as a sweaty, overweight pornographer. His primary role in the story will be as a source of information on the goings-on of the mythos.
Yig may appear as a tough-as-nails texan biker, and leader of a biker gang (named something appropriate, like "The Cobras").
Anyway, other suggestions or ideas would be appreciated!