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Skraek Master


Joined: Apr 10, 2007 Posts: 18 Location: Sweden (Umeå)
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Posted: Mon Nov 02, 2009 1:04 pm Post subject: Masks: How many sessions? |
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Hi all!
Just have a quick question that I hope to get att rough answer to:
How many 4-5 hour sessions would Masks take to run through?
/Skraek - Hopes that Yoggie doesn't eat this post at third time... |
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Pookie Community Patron


Joined: Jun 25, 2003 Posts: 737 Location: Birmingham, UK
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Posted: Mon Nov 02, 2009 3:01 pm Post subject: Re: Masks: How many sessions? |
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| Skraek wrote: | Hi all!
Just have a quick question that I hope to get att rough answer to:
How many 4-5 hour sessions would Masks take to run through?
/Skraek - Hopes that Yoggie doesn't eat this post at third time... |
Based upon the playing time of the Bradford Players -- about 60 plus hours -- I would suggest at least twelve, and probably more than that... _________________ --
Pookie (pwca@blueyonder.co.uk) "Squeak damn you Squeak!!!"
See http://www.chorazin.org.uk/pookie/ for GURPS: Jorune etc
"Home again, home again, Yiggety Yig...
Goo-ood evening, Quetzalcoatl." |
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Skraek Master


Joined: Apr 10, 2007 Posts: 18 Location: Sweden (Umeå)
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Posted: Tue Nov 03, 2009 8:39 am Post subject: |
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12+ huh? Well thats actually quite reasonable. Having checked out that seems what SoYS seems to count up to aswell.
Darnit, this means I have to check Masks out for real!
Thank you very much for your reply!
/Skraek - Off to find Masks... |
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Yabusama Community Patron


Joined: Mar 13, 2008 Posts: 33 Location: Trapped Between Dimensions
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Posted: Tue Nov 03, 2009 11:36 am Post subject: |
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| My party have completed New York and London (but none of the red herring quests in London though) and are about half way through Egypt. We play in four hour sessions and so far we have taken around 8 sessions, I envisage another 12 before the end. |
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WatsonSE Community Patron


Joined: Dec 09, 2008 Posts: 363 Location: Sweden (Malmö)
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Posted: Tue Nov 03, 2009 12:02 pm Post subject: |
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Masks is also quite different compared to others, as it more or less allows the players to choose which episodes they will use (by choosing locations) - certain locations might be skipped and that will have a significant effect on the total time needed to 'finish' the campaign. _________________ /Watson
"Elementary, my dear Sherlock..."
<Preparing for 'Tatters of the King' - first session planned for December> |
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Fredde72 Keeper of the Silver Gate


Joined: Sep 17, 2007 Posts: 74
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Posted: Tue Nov 03, 2009 1:52 pm Post subject: 60 hours didn't even take us to London |
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Wow, seems like we were slow.
It took us 53 sessions (4-10 hours each) to finish New York, London and half of Afrika.
By then we had lost all contact with the plot, all the original members were dead and the campain died.
My estimate, based on that, would be 100 sessions.
We will however make a new try when the companion is available.
/ Fredrik |
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Badger Lesser Servitor


Joined: Feb 27, 2004 Posts: 1526 Location: Deep One colony next to Alameda, CA
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Posted: Tue Nov 03, 2009 11:37 pm Post subject: |
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I guess my group is pretty slow, too, but then we do about 3 hour sessions of actual gaming (forgetting time spent on dinner and general chatting). We've been at it for more than a year, and my group has been to New York, London, Cairo, and are now getting ready to head off to the Mountain of the Black Wind in Kenya.
As an aside, i would highly recommend getting a copy of Dark Continent, if you can find it. It's really worth it for the Kenya episode, especially when it comes to putting an expedition together.
-=badger _________________ The only way to escape terror is to bury yourself in it.
---------======---------======------------
www.badgerswarren.com/cthulhu |
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StagLord Knight of the Outer Void


Joined: Jul 17, 2008 Posts: 251 Location: Mineola, NY
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Posted: Thu Nov 05, 2009 5:36 pm Post subject: |
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This just came up for me recently.
In real time - estimating three to four sessions a month at 3-4 hours each, I am planning one month per chapter. So six months of actual game play.
That's pretty much how it ran for me the first two times I presented the campaign - but both groups were pretty fast and efficient (ruthless). A more careful and painstaking group - I could see it going over a long, long time. There is a lot of depth to this one. |
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chicklewis Keeper of the Silver Gate


Joined: Oct 28, 2003 Posts: 80 Location: Los Angeles
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Posted: Fri Nov 06, 2009 2:56 pm Post subject: |
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18 (5 or 6 hour) sessions for my group. Plenty of red herrings and sidetracks, all enjoyable. _________________ "Men choose as their prophets those who tell them that their hopes are true."
- Lord Dunsany |
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Nescio Master of the Silver Twilight


Joined: Sep 09, 2006 Posts: 594 Location: Linköping, Sweden
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Posted: Sat Nov 07, 2009 6:38 pm Post subject: |
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After 25ish sessions of perhaps an average of six hours each, my players are getting ready to set off for the Mountain of the Black Wind, having done the chapters in numerical order this far (I doubt they'll head for Australia next, however). They've spent a lot of time chasing red herrings, some provided by the scenario writers, some by me, some by the players themselves seizing on incidental detail not meant to be suggestive of anything.
The reddest one is perhaps the Egyptian cult mastermind Alagant, brought into existence by one of the player's paranoia and poor hearing. Mistakenly believing himself to be shadowed through the streets of Cairo, the player's character catched the supposed shadower and demanded to know who had sent him. The poor guy couldn't think of a more convincing lie than to say he'd been paid to track the PC by "an agent", which phrase the player twice managed to mishear as "Alagant", which he took to be an Arabic name. Cue a hunt for this no doubt key cult leader that lasted through-out the party's stay in Egypt. Every failure to find him naturally being proof of the cult's omnipotence.
(Letting such a misunderstanding arise due to poor hearing may be regarded as harsh, I grant, but as the PC in question had a limited command of Arabic it felt appropriate.) _________________ The adjective which best describes the Myxini is "Lovecraftian". |
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malcojones Master of the Silver Twilight


Joined: Jul 20, 2003 Posts: 663 Location: Lancashire, England
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Posted: Sun Nov 08, 2009 2:08 am Post subject: Masks epic |
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About 15 long sessions spread over as much as 3 years.
Best, malcojones |
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Umbrood Master


Joined: Mar 30, 2009 Posts: 15 Location: Sweden
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Posted: Mon Nov 09, 2009 12:29 pm Post subject: |
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The group I'm currently in have been playing for around 13 months now and are going to run session number 36 today and we are in Cairo at the moment. I'm guessing it will be at least as many session more until we have finished but I'm not sure as I haven't read the adventure and don't want spoilers  |
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Skraek Master


Joined: Apr 10, 2007 Posts: 18 Location: Sweden (Umeå)
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Posted: Sat Nov 14, 2009 11:42 am Post subject: |
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| Thanks for all those answers people! |
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