10:30am, 21st February, Sheafe Street
As the investigators are looking back up at the house a messenger arrives for Buckenham - his Aunt Agatha is arriving in Boston. His presence is required - immediately. Wilson makes his apologies and sheepishly driven away to perform family responsibilities.
No sooner has Buckenham left, however, than Hutchy Moon arrives on the scene. He's spent an interesting hour or so trying to convince a Lieutenant McKenna of Boston PD that he is
Wednesday 19th February
Deciding that two groups weren't enough, our brave team split into three. Hutchy Moon heads off to the newspaper archives to see what more can be dug up.
Father Flannegan goes to the Commonwealth Court - he'd been pointed in that direction by a helpful lady at the City Archives when he'd asked about the closure of the strange church.
Buckenham and Mrs Charles go for a more personal approach and head off to talk to the neighbours.
11:15am, 8th February 1924, Father Flannegan's office
Flannegan got back from the meeting with accountant to discover that a tearful young lady had arrived shortly after he'd left and was waiting to see him in his office. It was Molly, Mrs Rutherford's maid.
Through copious tears and snorts she admitted that she'd not seen a ghost at all.
A young man had come to the house a few weeks earlier, collecting for St Augustine's orphanage. It appears that he
4pm, 7th February 1924, Roxbury MA
Buckenham turned the key in the lock and, with a hefty click, the door to the den was unlocked. Opening the door, he saw a fireplace opposite the door with a large seascape painting above it. To his left were wall-to-wall bookshelves and to his right, in the bay window, stood a roll-top bureau. The bookshelves suggested an interest in accounting, in New England's history and a varied selection of not particularly taxing fiction. The bureau was unlocked
This blog will follow the exploits of a strange group of investigators as they embark on the classic Shadows of Yog-Sothoth campaign. In theory it'll be updated weekly until all the investigators (and their replacements) have triumphed or have been thoroughly defeated in a nasty, nasty way.
House rules
- After rolling 01 for a skill roll, a successful Idea roll means the skill immediately increases by 1 point (an idea borrowed from BRP Classic Fantasy).
- After rolling