I'm reading it now (in the middle of "The Jermyn Horror"). That review points out something not...
Here is the first (very long) review I’ve found for it. He seemed to really like 3 out of 5...
Mostly they vanish into the PC cloud, but I'll occasionally bring them in if something important to them happens. Since I mostly run GURPS, the player
It's not the best example in the world, I'll grant you that. But I'm not quite sure where the ??? comes in?
Usually use the illness excuse or if in a down-time situation have the investigator off somewhere researching or dealing with personal
I was convinced by the arguments put here that the stats are disconnected after chargen, but I note that page 78 of the 6E has a section on Increasing
Last time, we played The Haunting and one of the players didn't want to play anymore. So I just told the party that after their night on the hotel they
I remove the character or characters from front stage but keep them accessible as NPC's or convenient targets for cultist threats.
Apologies for the necromantic like raising of this old thread, but it's saved me from creating a new one.
I've recently purchased Tatters
I'd agree, it's what your group are happy with that's important.
For my part, I prefer History "warts and all" and would make a player's
Thanks, you bring up some good points. I think I do need to consider NPC life expectancy. It's maybe how I bring characters into the story.
One Google search later and I suspect my wife is glad that Kickstarter is closed otherwise I might have sold my wedding ring to get the set
Mon Nov 12
Agents Nero and Nigel set out to acquire some “specialized...
[i]Keeper's note: I misread one of the sections in the module...