The Auction (McCall), The Madman (Harmon), Black Devil Mountain (Hargrave), The Asylum (McCall), The Mauretania (Willner), Gate from the Past (Clegg), Westchester House (Wolcott).
Comments
Seven adventures for Call of Cthulhu. Designed as transitional scenarios. Later reprinted as 2303 and in 'Cthulhu Classics?) 3301.
Back Cover Text
Seven Sinister Situations: In every Call of Cthulhu campaign certain situations arise regularly. This book takes seven of those situations and turns them into horrifying adventures. Each story is meant to be used freely by the Keeper (the gamemaster) when he or she needs a quick plot for an impromptu game or as fillers in larger campaigns. Investigators' Information, Keeper's Background, and suggestons for use are provided for each episode. The center four, gray-edged, pages are to be carefully pulled out and handed to players appropriately as per the scenario.