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Campaign Journal

For game write-ups.

  1. Masks of Nyarlathotep: Cairo Chapter, Pt.7

    Sometimes the slightest whiff of an unintended hint is enough to fix an idea in the players' minds, and at other times no amount of cudgeling can make them see what's in front of them.

    The investigators began by sort of dilly-dallying for a couple of days, which gave the cthonians time to tunnel underneath the Mosque of ibn Tulun, steal the Girdle of Nitocris, and kill some old dudes. The party was alarmed by this and went to the mosque to see if they could find some information ...
  2. Masks of Nyarlathotep: Cairo Chapter, Pt. 6

    Sometimes players don't pick up on clues even when they fall into them.

    Picking up right where we left off, the group prepared to head to the Mosque of ibn Tulun to see what could be discovered. They were going on Janwillem Vanheuvelen's (God rest) tip about the Brotherhood being very interested in something that was at the mosque, so they actually decided to be on their best behavior (!!!) when they went. I was pretty sure their best behavior wouldn't be all that great, but a Keeper ...
  3. Masks of Nyarlathotep: Cairo Chapter, Pt. 4

    One of the great joys of playing an Investigator in CoC is conducting an investigation and thinking you understand what's going on, only to find some clue or have something happen that flips the whole thing on its head and forces you to re-evaluate everything, usually in the face of immediate, horrific danger.

    Sometimes the Keeper gets the same experience. Case in point, last night. Having finally gathered enough information that they could move with a definite purpose, the party ...
  4. Masks of Nyarlathotep: Cairo Chapter, Pt. 3

    At a certain point, the real question becomes, "How low can you go?"

    The party tucked the pyramidion fragment into Slick's ever-present steamer trunk and headed off toward the train, painfully aware of the sandstorm bearing down on El Wasta, and even more painfully aware that Slick had to be on the Cairo-bound train before nightfall lest all Hell break loose. They began to hurry back through the narrow, dusty streets of that Nile town toward the station and I described ...

    Updated 28th October 2010 at 02:08 PM by theuglyamerican

    Categories
    Call of Cthulhu , Campaign Journal
  5. Masks of Nyarlathotep: Cairo Chapter, Pt. 2

    I remember when, I remember I remember when Slick lost his mind...There was nothing very pleasant about that place...

    When last we saw our brave band, they were split into two groups: Bedlam and Gams were at Sheaperd's, while Dave and Slick were interviewing Faraz Najir at the Al Hussein mosque. The interview concluded successfully and Faraz Najir darted off never to be seen again. Alas, Slick discovered -- to his vast dismay -- that night falls very quickly in the desert, and it ...
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