General notes on roleplaying games.
Earlier today I was having a clear out of some old document folders and besides finding a host of fleshed-out but unused Call of Cthulhu characters (21), I also came across a character sheet for a completely unrelated game - a game I consider to be the best convention game I've played so far.
A Clockwork Fairytale
A Clockwork Fairytale was one of the games run at the UK Student Wargaming & Roleplaying Nationals held at Bangor in 2002. At the
It looks like this...
I finally got round to sorting out the collection (arranged by publisher, in chronological order) - and so the picture you see is what three decades of every English language publication for Call of Cthulhu looks like.
Relatively compact compared to some other games.
You can click on the image to see a larger version. The breakdown is roughly:
Top left [shelf 1]: Core rules
...is back! (After a fashion.) So I can start using it again in a more useful manner.
We were in Leeds today and while browsing, popped into Borders Bookshop.
There on the magazine racks was a copy of Rubber Stamper, the magazine for rubber stamp enthusiasts. While I do like rubber stamps, it was not that that piqued my interest but the fact that such a colour glossy magazine exists (and can survive) while many RPG magazines (especially in the UK) have such a tough time. (Yes, I miss Arcane and Valkyrie to name a few.)
These days I'm guessing many gamers
At least for me. I understand the reasons why the forum search facility has been removed and I sympathise. Alas without that function I cannot really use the forums as efficiently as I did. There's simply not enough time in the day to trawl.
I hope the good people over there find a solution, and if it's not feasible, well, at least my leaving lightens their load and I guess a I get a few hours back every week!