Trail of Cthulhu games.
I want to post a few notes about my experience with the Savage Worlds variant of Mythos role-playing, <i>Realms of Cthulhu</i>, and some conclusions I've come to based on that experience. As you might note from previous posts, I converted the scenario "The Dig" by Brian Sammons to these rules. I'm going to use bullet points to save a bit of time. --Structurally speaking, the transitions were smooth and quick. I had no problems or pitfalls making the Call ...