Seven years of sometimes awesome online gaming.
Well I was a little shocked to see that I returned to Cthulhu's slightly damp embrace seven years ago and it was all thanks to the internet and this website. I have gamed with several groups and overall I've been very lucky as so far all the people I have met been fun and enthusiastic about the hobby but there has been a few bumpy patches along the way some of which have been fairly big. I wonder if gaming over the net makes the problem of group collapse more likely as it makes off table chat more difficult, the feeling of isolation? and personal disconnect greater. My first group died of ennui which was possibly helped along by my desperation to keep something going the infamous four part Eclipse Phase game that I tried was only fun on the last session for example. The second group had two phases, phase one was as a player in a fantastic adaption of Masks for Delta Green but it was a weekly game and I think it became pretty gruelling for the Keeper especially when he moved into the big city and the distractions within. And so towards the end he seemed to lose enthusiasm for it and the mechanics started to crumble around the edges some of my misgivings about certain play styles and narrative started to ramp up and whilst I was still excited to play (Sometimes looking back a little too much) I was becoming unhappy after the games and I started to feel boxed in and railroaded, also their was a somewhat large communication problem which fed back into my general unhappiness.
So that ended with me barely taking part in the last few episodes (Things had become so bad that my new character ended up being shot by them) Phase 2 The Keeper trailed away and soon disappeared for all intents so the players got together and started to run games and I came back after a brief break to clear my head but unfortunately things soon started to return to the bad old ways and things started to make less sense (The Derelict is a great game but I hated the rich friends voyage option the comedic way the guy played the Captain didn't help) so I ended up dropping out of games more and more often which was not one of my most proudest moments but things came to a head after a big bust up over a Cthulhu Dark play test of one of the groups potential convention games (Cthulhu Dark is pretty awesome by the way) the Keeper kept throwing things at us and we ended up trying to deal with them but it seemed not in the way the Keeper had wanted. For example he seemed shocked when my character decided to drive faster and away from the horde of monsters instead of stopping and doing ?. The game ended badly things were said and I swore a bit and that was that game over man game over.
It seemed that we had totally different ideas on how games should go and I admit I have a problem sometimes suspending my disbelief and ignoring certain aspects of plot and game play and just carrying on which I admit is an annoying habit especially in Cthulhu. For example I will board a ship but not by climbing up its iced up sides for example but I should have as it ended up just being background fluff and if I had I could have got on with the game. Group 3 is in its early stages and its having a few starting hiccups getting player consistency is the main worry at the moment and there have been a few technical issues mainly down to me forgetting how Hangouts works but I'm hopeful that things will balance out in the new year which will hopefully be an awesome eighth year of gaming.
Oh and the Renaissance game I'm in is still awesome and luckily going strong in all its beautiful weird 17th century styling. I hope anyone who reads this has an awesome year of gaming ahead of them in 2018.