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25 Feb 2014 05:32 PM | PoC in MAIN
Something new for us, the move into scenario publication through Innsmouth House Press.
The Many Deaths of Edward Bigsby is a Trail of Cthulhu scenario from the talented pen of Adam Gauntlett (Not So Quiet, Sisters of Sorrow and others).
By special licence from Pelgrane Press we are now able to produce Trail scenarios in support of "Olde Yoggie" (thank you Simon Rogers, Adam and Pelgrane).
If you're a Bookhounds of London fan, then you'll find this scenario is compatible with that campaign.
All profits go directly to YSDC, so step up and support your favourite web site! (...or perhaps at least this one, anyway. )
24 Feb 2014 09:38 AM | PoC in MAIN
Tales of the Crescent City is a collection of Jazz Age Call of Cthulhu scenarios from Golden Goblin Press. This is Golden Goblin’s second Kickstarter project (following on from the well received Island of Ignorance: The Third Cthulhu Companion) and is already successfully funded.
This new book contains a series of adventures set in New Orleans from the likes of Stuart Boon (Shadows Over Scotland), Dan Harms (Cthulhu Mythos Encyclopedia), Kevin Ross (Cthulhu by Gaslight, 3rd edition) and others.
The Kickstarter runs until Wednesday, 5th March.
21 Feb 2014 07:21 PM | PoC in MAIN
Arc Dream Publishing have a Kickstarter for a new fiction anthology entitled, Delta Green: Tales from Failed Anatomies. Arc Dream are old hands at crowdfunding having used the process successfully even before there was a Kickstarter (for those who remember Fundable).
Tales from Failed Anatomies promises “Stories of desperate intrigue and cosmic terror” from the pen of Dennis Detwiller and features an introduction by John Tynes along with a fore/afterword by Robin D. Laws.
Successfully funded and with several stretch goals already unlocked (including additional stories and audio readings), the Kickstarter remains open until 11th March.
19 Feb 2014 02:17 PM | PoC in MAIN
Those with long internet memories may remember that in 2009 we released a recording of a talk by James Holloway entitled Lairs of Cthulhu. Fast forward a few solar returns and here's the follow-up with Lairs of Cthulhu: The Hollywood Years...
In this talk James explores archaeological ideas in the Cthulhu Mythos, as told in films, games and comics.
Thanks to GBSteve for the recording and to James and Treadwell's Book Shop for allowing us to share it.
18 Feb 2014 03:55 PM | PoC in MAIN
Pelgrane Press, the publishers of Trail of Cthulhu are about to conclude a Kickstarter for an investigative time travel RPG, TimeWatch.
What may make this of particular interest is the announcement of a mythos campaign expansion to the setting which promises to incorporate elements of Trail of Cthulhu into the game as well as provide time travel related mythos adventures.
The Kickstarter for this game finishes on 21st February.
16 Feb 2014 11:13 AM | PoC in MAIN
Something a little different. Earlier this month I had the opportunity to talk to Ian Livingstone CBE (co-founder of Games Workshop) about GW's first publication, the Owl & Weasel newsletter. A publication that turned out to be crucial to the widespread introduction of roleplaying games into the UK in the 1970s.
What follows is a 20 minute interview with Ian about this rare and often overlooked "magazine".
As mentioned in the introduction this is a companion piece to previous Silver Lodge shows (looking at White Dwarf #32 & White Dwarf #75) as part of an informal history of UK roleplaying.
10 Feb 2014 04:37 PM | PoC in MAIN
Dave Sokolowski (DrummerDave) has launched a Kickstarter to produce a new scenario for Graham Walmsley’s Cthulhu Dark roleplaying game.
He Who Laughs Last is “a modern horror RPG scenario set in Los Angeles with comedians, ancient magics, and a growing sense of dread”. The scenario also includes the complete Cthulhu Dark rules set.
Already written, Dave has turned to Kickstarter to help with final production (promising great art, professional editing and layout).
This scenario is inspired in part by H.P. Lovecraft’s story Beyond the Gate of the Silver Key, “which gives it a unique twist and inter-PC challenge”…